diff options
| author | Markus Wick <markus+github@selfnet.de> | 2015-05-31 23:26:55 +0200 |
|---|---|---|
| committer | Markus Wick <markus+github@selfnet.de> | 2015-05-31 23:26:55 +0200 |
| commit | aa2576a2c7ebc589a594780726a884df1ad95d89 (patch) | |
| tree | 97a97507b306cd838efa76f68fa0ee690899adea /Source/Core/VideoBackends/Software/SWVertexLoader.cpp | |
| parent | ac1f3ef09957bc863737541b23ada77195bf41aa (diff) | |
| parent | 7df69829732745d98b843d37d68a65920d1d883b (diff) | |
Merge pull request #2480 from phire/GamesDoWeirdShit
Fix invalid pointer errors in Burnout 2.
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWVertexLoader.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWVertexLoader.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp index d77bbc810b..d745ed9507 100644 --- a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp +++ b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp @@ -16,8 +16,10 @@ #include "VideoBackends/Software/XFMemLoader.h" #include "VideoCommon/VertexLoaderBase.h" +#include "VideoCommon/VertexLoaderManager.h" #include "VideoCommon/VertexLoaderUtils.h" + SWVertexLoader::SWVertexLoader() : m_VertexSize(0) { @@ -176,6 +178,8 @@ void SWVertexLoader::LoadVertex() // reserve memory for the destination of the vertex loader m_LoadedVertices.resize(vdec.stride + 4); + VertexLoaderManager::UpdateVertexArrayPointers(); + // convert the vertex from the gc format to the videocommon (hardware optimized) format u8* old = g_video_buffer_read_ptr; int converted_vertices = m_CurrentLoader->RunVertices( |
