diff options
| author | degasus <wickmarkus@web.de> | 2015-12-05 17:16:32 +0100 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2015-12-06 12:39:18 +0100 |
| commit | f511e539c2be3763875aaf2ab9a71f830ed7306b (patch) | |
| tree | 386045236f96d12c7bba7d1d8613269ba3b45b30 /Source/Core/VideoBackends/Software/SWVertexLoader.cpp | |
| parent | 7b34319e5373246375c9a13fbd64e79f15c9a31d (diff) | |
VideoSW: Use Zero for undefined colors.
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWVertexLoader.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWVertexLoader.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp index 9127a84f78..1da69c5859 100644 --- a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp +++ b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp @@ -34,6 +34,9 @@ SWVertexLoader::~SWVertexLoader() void SWVertexLoader::SetFormat(u8 attributeIndex, u8 primitiveType) { + // Super Mario Sunshine requires those to be zero for those debug boxes. + memset(&m_Vertex.color, 0, sizeof(m_Vertex.color)); + m_attributeIndex = attributeIndex; VertexLoaderUID uid(g_main_cp_state.vtx_desc, g_main_cp_state.vtx_attr[m_attributeIndex]); |
