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authormimimi085181 <mimimi085181@gmail.com>2016-04-21 14:22:48 +0200
committermimimi085181 <mimimi085181@gmail.com>2016-04-23 13:45:10 +0200
commitfcd5170cff5614f6585c11fa22e2a8d986de4055 (patch)
treed9bac97a7c78ccf5e990f3c116e35d50fc2684e6 /Source/Core/VideoBackends/Software/SWVertexLoader.cpp
parentbdb9da21041fdcefa4504c28259647eea910e36c (diff)
XInput: Apply Rumble/Motor output only on changes (again)
Disclaimer: I can't test if this works on xbox one controllers, i don't have one. But i have conformed that this UpdateMotors() is related to rumble for emulated wiimotes. This partially reverts commit "XInput: Apply immediately as well" (1958a10b6f5ba8348268b077f6410dadb2a20c8f) from pr # https://github.com/dolphin-emu/dolphin/pull/1560 Hopefully this fixes the xbox one controller rumble issue: https://bugs.dolphin-emu.org/issues/9071 And in theory it might reduce the used usb bandwidth, as it was originally intended before pr 1560. @JMC47: Please do a good amount of testing, to see if this breaks rumble for wiimotes or gamecube controllers emulated with xinput devices.
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