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| author | mimimi085181 <mimimi085181@gmail.com> | 2016-04-21 14:22:48 +0200 |
|---|---|---|
| committer | mimimi085181 <mimimi085181@gmail.com> | 2016-04-23 13:45:10 +0200 |
| commit | fcd5170cff5614f6585c11fa22e2a8d986de4055 (patch) | |
| tree | d9bac97a7c78ccf5e990f3c116e35d50fc2684e6 /Source/Core/VideoBackends/Software/SWVertexLoader.cpp | |
| parent | bdb9da21041fdcefa4504c28259647eea910e36c (diff) | |
XInput: Apply Rumble/Motor output only on changes (again)
Disclaimer: I can't test if this works on xbox one controllers, i don't have one. But i have conformed that this UpdateMotors() is related to rumble for emulated wiimotes.
This partially reverts commit "XInput: Apply immediately as well" (1958a10b6f5ba8348268b077f6410dadb2a20c8f) from pr # https://github.com/dolphin-emu/dolphin/pull/1560
Hopefully this fixes the xbox one controller rumble issue:
https://bugs.dolphin-emu.org/issues/9071
And in theory it might reduce the used usb bandwidth, as it was originally intended before pr 1560.
@JMC47: Please do a good amount of testing, to see if this breaks rumble for wiimotes or gamecube controllers emulated with xinput devices.
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWVertexLoader.cpp')
0 files changed, 0 insertions, 0 deletions
