diff options
| author | ghost <void.ghost@yahoo.com> | 2015-09-22 03:25:37 +0300 |
|---|---|---|
| committer | ghost <void.ghost@yahoo.com> | 2015-09-22 09:47:19 +0300 |
| commit | 07e4b4f7c4079a8cef8f8e875ad281b508fc63e8 (patch) | |
| tree | 442266ec32c93bd49b3d68d7ab2a3d237acc618c /Source/Core/VideoBackends/Software/SWmain.cpp | |
| parent | 79bf93996fbfc713c1d6aa641b3af061d1d33c36 (diff) | |
VideoBackend: Video config filename is now exposed in VideoBackends.
It reduces redundancy. Needed make possible to save current video config.
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWmain.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWmain.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp index 12713bcc4e..370a723ddb 100644 --- a/Source/Core/VideoBackends/Software/SWmain.cpp +++ b/Source/Core/VideoBackends/Software/SWmain.cpp @@ -67,14 +67,19 @@ std::string VideoSoftware::GetDisplayName() const return "Software Renderer"; } +std::string VideoSoftware::GetConfigName() const +{ + return "gfx_software"; +} + void VideoSoftware::ShowConfig(void *hParent) { - Host_ShowVideoConfig(hParent, GetDisplayName(), "gfx_software"); + Host_ShowVideoConfig(hParent, GetDisplayName(), GetConfigName()); } bool VideoSoftware::Initialize(void *window_handle) { - g_SWVideoConfig.Load((File::GetUserPath(D_CONFIG_IDX) + "gfx_software.ini").c_str()); + g_SWVideoConfig.Load((File::GetUserPath(D_CONFIG_IDX) + GetConfigName() + ".ini").c_str()); InitInterface(); GLInterface->SetMode(GLInterfaceMode::MODE_DETECT); |
