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| author | Stenzek <stenzek@gmail.com> | 2017-03-10 00:01:23 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-03-10 00:04:13 +1000 |
| commit | 2cd240af0d261d4600e273badd912570a5a09a19 (patch) | |
| tree | d81312ec5f03a8681bece3ef5f0b2aae82d8364d /Source/Core/VideoBackends/Software/SWmain.cpp | |
| parent | 401216608573182b0ece84ceaa9d2cdfb60fe757 (diff) | |
VideoBackends: Move max texture size to VideoConfig
This stops the virtual method call from within the Renderer constructor.
The initialization here for GL had to be moved to VideoBackend, as the
Renderer constructor will not have been executed before the value is
required.
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWmain.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWmain.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp index adbe5046b6..96ebdd8adb 100644 --- a/Source/Core/VideoBackends/Software/SWmain.cpp +++ b/Source/Core/VideoBackends/Software/SWmain.cpp @@ -124,6 +124,7 @@ std::string VideoSoftware::GetDisplayName() const void VideoSoftware::InitBackendInfo() { g_Config.backend_info.api_type = APIType::Nothing; + g_Config.backend_info.MaxTextureSize = 16384; g_Config.backend_info.bSupports3DVision = false; g_Config.backend_info.bSupportsDualSourceBlend = true; g_Config.backend_info.bSupportsEarlyZ = true; |
