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authorPokechu22 <Pokechu022@gmail.com>2021-11-13 20:10:20 -0800
committerPokechu22 <Pokechu022@gmail.com>2021-11-17 20:04:34 -0800
commit51e3334526ec3d86655c49307577f9bcffd05aa6 (patch)
tree8ced44c2c4db128ad229af1c0d6d9dfe4f01eae7 /Source/Core/VideoBackends/Software/SWmain.cpp
parentddf26913955cdfad9ca502aa444cdf94bc0964e8 (diff)
VideoCommon: Use coarse derivatives for Manual Texture Sampling if possible
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWmain.cpp')
-rw-r--r--Source/Core/VideoBackends/Software/SWmain.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp
index a0aa8e03c1..ca1f4304dd 100644
--- a/Source/Core/VideoBackends/Software/SWmain.cpp
+++ b/Source/Core/VideoBackends/Software/SWmain.cpp
@@ -84,6 +84,7 @@ void VideoSoftware::InitBackendInfo()
g_Config.backend_info.bSupportsShaderBinaries = false;
g_Config.backend_info.bSupportsPipelineCacheData = false;
g_Config.backend_info.bSupportsBBox = true;
+ g_Config.backend_info.bSupportsCoarseDerivatives = false;
// aamodes
g_Config.backend_info.AAModes = {1};