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authorStenzek <stenzek@gmail.com>2016-08-13 22:08:46 +1000
committerStenzek <stenzek@gmail.com>2016-10-01 01:09:12 +1000
commit534607879199e700dbd143317e71218140a58b56 (patch)
tree36433b1ac4aa3c56b0bc1ea0de2e79b31a895430 /Source/Core/VideoBackends/Software/SWmain.cpp
parent09638e714e75c348e597a7020f05d51256dd75e8 (diff)
VideoCommon: Add config fields for multithreading and validation layers
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWmain.cpp')
-rw-r--r--Source/Core/VideoBackends/Software/SWmain.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp
index ab1910fd1e..47bfa694bf 100644
--- a/Source/Core/VideoBackends/Software/SWmain.cpp
+++ b/Source/Core/VideoBackends/Software/SWmain.cpp
@@ -130,6 +130,7 @@ void VideoSoftware::InitBackendInfo()
g_Config.backend_info.bSupportsEarlyZ = true;
g_Config.backend_info.bSupportsOversizedViewports = true;
g_Config.backend_info.bSupportsPrimitiveRestart = false;
+ g_Config.backend_info.bSupportsMultithreading = false;
// aamodes
g_Config.backend_info.AAModes = {1};