summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/Software/SWmain.cpp
diff options
context:
space:
mode:
authorJordan Woyak <jordan.woyak@gmail.com>2025-03-11 21:12:06 -0500
committerJordan Woyak <jordan.woyak@gmail.com>2025-03-12 21:09:16 -0500
commit5b36c13bfb7a9e3c33fb57ad881e65fb8ae223ea (patch)
tree1403654db927f834be21f7ed00b4618a51f3d377 /Source/Core/VideoBackends/Software/SWmain.cpp
parentde997d616fb013735bb40a3e0bb945c776bd1a16 (diff)
VideoCommon: Rename Renderer to EFBInterface.
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWmain.cpp')
-rw-r--r--Source/Core/VideoBackends/Software/SWmain.cpp11
1 files changed, 2 insertions, 9 deletions
diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp
index e33c00fe7c..6878075dad 100644
--- a/Source/Core/VideoBackends/Software/SWmain.cpp
+++ b/Source/Core/VideoBackends/Software/SWmain.cpp
@@ -10,23 +10,16 @@
#include "Common/Common.h"
#include "Common/CommonTypes.h"
-#include "Common/GL/GLContext.h"
-#include "Common/MsgHandler.h"
#include "VideoBackends/Software/Clipper.h"
-#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/Rasterizer.h"
#include "VideoBackends/Software/SWBoundingBox.h"
+#include "VideoBackends/Software/SWEfbInterface.h"
#include "VideoBackends/Software/SWGfx.h"
#include "VideoBackends/Software/SWOGLWindow.h"
-#include "VideoBackends/Software/SWRenderer.h"
-#include "VideoBackends/Software/SWTexture.h"
#include "VideoBackends/Software/SWVertexLoader.h"
#include "VideoBackends/Software/TextureCache.h"
-#include "VideoCommon/FramebufferManager.h"
-#include "VideoCommon/Present.h"
-#include "VideoCommon/TextureCacheBase.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/VideoConfig.h"
@@ -108,7 +101,7 @@ bool VideoSoftware::Initialize(const WindowSystemInfo& wsi)
return InitializeShared(std::make_unique<SWGfx>(std::move(window)),
std::make_unique<SWVertexLoader>(), std::make_unique<PerfQuery>(),
- std::make_unique<SWBoundingBox>(), std::make_unique<SWRenderer>(),
+ std::make_unique<SWBoundingBox>(), std::make_unique<SWEFBInterface>(),
std::make_unique<TextureCache>());
}