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authordegasus <wickmarkus@web.de>2014-11-13 23:26:49 +0100
committerdegasus <wickmarkus@web.de>2014-11-17 21:20:32 +0100
commitc211450b997effa6d91059fb0aaa564892297719 (patch)
treefabbfdf698d6e499c53dec988d4b7ba2ef6556bc /Source/Core/VideoBackends/Software/SWmain.cpp
parentdced84d4404b1f0346297c5941bfdf94cfdef4d5 (diff)
OGL: implement bounding box support with ssbo
This implemention tries to be as accurate as the old SW implemention, but it will remove the dependcy of our vertexloader on videosw.
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWmain.cpp')
-rw-r--r--Source/Core/VideoBackends/Software/SWmain.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp
index 9063cece5e..8f7c06c5a8 100644
--- a/Source/Core/VideoBackends/Software/SWmain.cpp
+++ b/Source/Core/VideoBackends/Software/SWmain.cpp
@@ -33,6 +33,7 @@
#include "VideoBackends/Software/VideoBackend.h"
#include "VideoBackends/Software/XFMemLoader.h"
+#include "VideoCommon/BoundingBox.h"
#include "VideoCommon/Fifo.h"
#include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/PixelEngine.h"
@@ -283,6 +284,11 @@ u32 VideoSoftware::Video_GetQueryResult(PerfQueryType type)
return EfbInterface::perf_values[type];
}
+u16 VideoSoftware::Video_GetBoundingBox(int index)
+{
+ return BoundingBox::coords[index];
+}
+
bool VideoSoftware::Video_Screenshot(const std::string& filename)
{
SWRenderer::SetScreenshot(filename.c_str());