diff options
| author | N.E.C <beholdnec@gmail.com> | 2017-07-30 12:45:55 -0700 |
|---|---|---|
| committer | N.E.C <beholdnec@gmail.com> | 2017-08-03 18:35:29 -0700 |
| commit | c3a57bbad53567af4546a68f0e9dbcd913bd9a75 (patch) | |
| tree | 4ff1176b00c8df323df8610ff2076545e15c60de /Source/Core/VideoBackends/Software/SWmain.cpp | |
| parent | 9649494f67b86b91c9086f4a9e356fb832c4a9b7 (diff) | |
Video: Clearly separate Texture and EFB Copy formats
Improve bookkeeping around formats. Hopefully make code less confusing.
- Rename TlutFormat -> TLUTFormat to follow conventions.
- Use enum classes to prevent using a Texture format where an EFB Copy format
is expected or vice-versa.
- Use common EFBCopyFormat names regardless of depth and YUV configurations.
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWmain.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWmain.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp index 910de9697d..d1f9ac3bb0 100644 --- a/Source/Core/VideoBackends/Software/SWmain.cpp +++ b/Source/Core/VideoBackends/Software/SWmain.cpp @@ -50,13 +50,13 @@ class TextureCache : public TextureCacheBase public: bool CompileShaders() override { return true; } void DeleteShaders() override {} - void ConvertTexture(TCacheEntry* entry, TCacheEntry* unconverted, void* palette, - TlutFormat format) override + void ConvertTexture(TCacheEntry* entry, TCacheEntry* unconverted, const void* palette, + TLUTFormat format) override { } - void CopyEFB(u8* dst, const EFBCopyFormat& format, u32 native_width, u32 bytes_per_row, - u32 num_blocks_y, u32 memory_stride, bool is_depth_copy, - const EFBRectangle& src_rect, bool scale_by_half) override + void CopyEFB(u8* dst, const EFBCopyParams& params, u32 native_width, u32 bytes_per_row, + u32 num_blocks_y, u32 memory_stride, const EFBRectangle& src_rect, + bool scale_by_half) override { EfbCopy::CopyEfb(); } |
