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| author | Admiral H. Curtiss <pikachu025@gmail.com> | 2018-09-11 23:25:28 +0200 |
|---|---|---|
| committer | Admiral H. Curtiss <pikachu025@gmail.com> | 2018-09-15 13:56:45 +0200 |
| commit | f2fa63783b3099ddb0d903cc50f8bddd409c6b7d (patch) | |
| tree | a52a55a2bc6360c40b9a76cfe1b20ceeced1b73d /Source/Core/VideoBackends/Software/SWmain.cpp | |
| parent | ce9e9186f715408af8d9abb60b73ccb1e4d3c474 (diff) | |
Do not consider XFB copies for invalidating textures when loading a new texture.
This fixes severe image flickering in some cutscenes of Twin Snakes. The game appears to sometimes load a previously made XFB copy as a texture before it is actually rendered to the screen, which we took as an invitation to invalidate the XFB copy.
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWmain.cpp')
0 files changed, 0 insertions, 0 deletions
