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authorRyan Houdek <Sonicadvance1@gmail.com>2013-11-13 16:17:42 -0600
committerRyan Houdek <Sonicadvance1@gmail.com>2013-11-13 16:17:42 -0600
commit2a23bdde6f76c0bff0906bbbee298480b52ba0c2 (patch)
tree22a7bccfb1cb25d4c9f247ca3d43904a4a6d79dc /Source/Core/VideoBackends/Software/Src/TextureSampler.cpp
parent3c7613fc83981f9ef8efa2e4ac478af9fe23bdec (diff)
parent63a9dff3bb8c88cdc5b941db1f3813843c7a8564 (diff)
Merge branch 'master' into android-new-control-input-overlay
Conflicts: Source/Core/DolphinWX/Src/Android/ButtonManager.h
Diffstat (limited to 'Source/Core/VideoBackends/Software/Src/TextureSampler.cpp')
-rw-r--r--Source/Core/VideoBackends/Software/Src/TextureSampler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/Software/Src/TextureSampler.cpp b/Source/Core/VideoBackends/Software/Src/TextureSampler.cpp
index f7c87ba513..0657f701f2 100644
--- a/Source/Core/VideoBackends/Software/Src/TextureSampler.cpp
+++ b/Source/Core/VideoBackends/Software/Src/TextureSampler.cpp
@@ -124,7 +124,7 @@ void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample)
int imageHeight = ti0.height;
int tlutAddress = texTlut.tmem_offset << 9;
-
+
// reduce sample location and texture size to mip level
// move texture pointer to mip location
if (mip)