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| author | Tillmann Karras <tilkax@gmail.com> | 2018-09-19 04:30:31 +0100 |
|---|---|---|
| committer | Tillmann Karras <tilkax@gmail.com> | 2018-10-09 00:31:43 +0100 |
| commit | 56fdcf5f00a8066617ae738652ab041614b0938a (patch) | |
| tree | 27ea67ace40234c2bd47c3d3f7f47d3c4d8ae320 /Source/Core/VideoBackends/Software/Tev.cpp | |
| parent | 31594a81388d08f4989cf7031062d023b78f88ed (diff) | |
VideoCommon: remove unnecessary floor()
floatindex is clamped to the range [0, 9]. For non-negative numbers
floor() is equivalent to trunc(). Truncation happens implicitly when
converting to uint, so the floor() is unnecessary.
Diffstat (limited to 'Source/Core/VideoBackends/Software/Tev.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/Tev.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/Software/Tev.cpp b/Source/Core/VideoBackends/Software/Tev.cpp index 0d96d16506..4b7c41347c 100644 --- a/Source/Core/VideoBackends/Software/Tev.cpp +++ b/Source/Core/VideoBackends/Software/Tev.cpp @@ -780,7 +780,7 @@ void Tev::Draw() floatindex = MathUtil::Clamp(floatindex, 0.f, 9.f); // TODO: This shouldn't be necessary! // Get the two closest integer indices, look up the corresponding samples - const int indexlower = (int)floor(floatindex); + const int indexlower = (int)floatindex; const int indexupper = indexlower + 1; // Look up coefficient... Seems like multiplying by 4 makes Fortune Street work properly (fog // is too strong without the factor) |
