diff options
| author | degasus <wickmarkus@web.de> | 2015-10-09 20:50:36 +0200 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2016-01-06 22:10:29 +0100 |
| commit | efbe5bc4b651d1f7f726bb064255e0e2562f7490 (patch) | |
| tree | 6166a471269a9b1eb2bf703a31c915489e428b44 /Source/Core/VideoBackends/Software/Tev.cpp | |
| parent | 7fcb5a803b2e6179fe57654496fcea7f6b2ff183 (diff) | |
VideoSW: Use more VideoCommon
Now we require lots of empty functions, but this removes by far more duplicated code.
Diffstat (limited to 'Source/Core/VideoBackends/Software/Tev.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/Tev.cpp | 49 |
1 files changed, 12 insertions, 37 deletions
diff --git a/Source/Core/VideoBackends/Software/Tev.cpp b/Source/Core/VideoBackends/Software/Tev.cpp index 7391dfefb3..939b9f98a4 100644 --- a/Source/Core/VideoBackends/Software/Tev.cpp +++ b/Source/Core/VideoBackends/Software/Tev.cpp @@ -8,12 +8,13 @@ #include "Common/CommonTypes.h" #include "VideoBackends/Software/DebugUtil.h" #include "VideoBackends/Software/EfbInterface.h" -#include "VideoBackends/Software/SWStatistics.h" -#include "VideoBackends/Software/SWVideoConfig.h" #include "VideoBackends/Software/Tev.h" #include "VideoBackends/Software/TextureSampler.h" -#include "VideoBackends/Software/XFMemLoader.h" + #include "VideoCommon/BoundingBox.h" +#include "VideoCommon/Statistics.h" +#include "VideoCommon/VideoConfig.h" +#include "VideoCommon/XFMemory.h" #ifdef _DEBUG #define ALLOW_TEV_DUMPS 1 @@ -509,7 +510,7 @@ void Tev::Draw() _assert_(Position[0] >= 0 && Position[0] < EFB_WIDTH); _assert_(Position[1] >= 0 && Position[1] < EFB_HEIGHT); - INCSTAT(swstats.thisFrame.tevPixelsIn); + INCSTAT(stats.thisFrame.tevPixelsIn); for (unsigned int stageNum = 0; stageNum < bpmem.genMode.numindstages; stageNum++) { @@ -527,7 +528,7 @@ void Tev::Draw() IndirectLod[stageNum], IndirectLinear[stageNum], texmap, IndirectTex[stageNum]); #if ALLOW_TEV_DUMPS - if (g_SWVideoConfig.bDumpTevStages) + if (g_ActiveConfig.bDumpTevStages) { u8 stage[4] = { IndirectTex[stageNum][TextureSampler::ALP_SMP], @@ -565,7 +566,7 @@ void Tev::Draw() TextureSampler::Sample(TexCoord.s, TexCoord.t, TextureLod[stageNum], TextureLinear[stageNum], texmap, texel); #if ALLOW_TEV_DUMPS - if (g_SWVideoConfig.bDumpTevTextureFetches) + if (g_ActiveConfig.bDumpTevTextureFetches) DebugUtil::DrawTempBuffer(texel, DIRECT_TFETCH + stageNum); #endif @@ -632,7 +633,7 @@ void Tev::Draw() Reg[ac.dest][ALP_C] = Clamp1024(Reg[ac.dest][ALP_C]); #if ALLOW_TEV_DUMPS - if (g_SWVideoConfig.bDumpTevStages) + if (g_ActiveConfig.bDumpTevStages) { u8 stage[4] = {(u8)Reg[0][RED_C], (u8)Reg[0][GRN_C], (u8)Reg[0][BLU_C], (u8)Reg[0][ALP_C]}; DebugUtil::DrawTempBuffer(stage, DIRECT + stageNum); @@ -754,7 +755,7 @@ void Tev::Draw() output[BLU_C] = (output[BLU_C] * invFog + fogInt * bpmem.fog.color.b) >> 8; } - bool late_ztest = !bpmem.zcontrol.early_ztest || !g_SWVideoConfig.bZComploc; + bool late_ztest = !bpmem.zcontrol.early_ztest || !g_ActiveConfig.bZComploc; if (late_ztest && bpmem.zmode.testenable) { // TODO: Check against hw if these values get incremented even if depth testing is disabled @@ -773,7 +774,7 @@ void Tev::Draw() BoundingBox::coords[BoundingBox::BOTTOM] = std::max((u16)Position[1], BoundingBox::coords[BoundingBox::BOTTOM]); #if ALLOW_TEV_DUMPS - if (g_SWVideoConfig.bDumpTevStages) + if (g_ActiveConfig.bDumpTevStages) { for (u32 i = 0; i < bpmem.genMode.numindstages; ++i) DebugUtil::CopyTempBuffer(Position[0], Position[1], INDIRECT, i, "Indirect"); @@ -781,7 +782,7 @@ void Tev::Draw() DebugUtil::CopyTempBuffer(Position[0], Position[1], DIRECT, i, "Stage"); } - if (g_SWVideoConfig.bDumpTevTextureFetches) + if (g_ActiveConfig.bDumpTevTextureFetches) { for (u32 i = 0; i <= bpmem.genMode.numtevstages; ++i) { @@ -792,7 +793,7 @@ void Tev::Draw() } #endif - INCSTAT(swstats.thisFrame.tevPixelsOut); + INCSTAT(stats.thisFrame.tevPixelsOut); EfbInterface::IncPerfCounterQuadCount(PQ_BLEND_INPUT); EfbInterface::BlendTev(Position[0], Position[1], output); @@ -810,29 +811,3 @@ void Tev::SetRegColor(int reg, int comp, bool konst, s16 color) } } -void Tev::DoState(PointerWrap &p) -{ - p.DoArray(Reg); - - p.DoArray(KonstantColors); - p.DoArray(TexColor); - p.DoArray(RasColor); - p.DoArray(StageKonst); - - p.DoArray(FixedConstants); - p.Do(AlphaBump); - p.DoArray(IndirectTex); - p.Do(TexCoord); - - p.DoArray(m_BiasLUT); - p.DoArray(m_ScaleLShiftLUT); - p.DoArray(m_ScaleRShiftLUT); - - p.DoArray(Position); - p.DoArray(Color); - p.DoArray(Uv); - p.DoArray(IndirectLod); - p.DoArray(IndirectLinear); - p.DoArray(TextureLod); - p.DoArray(TextureLinear); -} |
