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| author | Connor McLaughlin <stenzek@gmail.com> | 2019-04-22 12:50:22 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-04-22 12:50:22 +1000 |
| commit | 59c0e51f5b84874dca2cbecfe750e3f1de66405d (patch) | |
| tree | 5a155558fc1b75fa629783c3a4a1e465858f221f /Source/Core/VideoBackends/Software/TextureCache.h | |
| parent | 93be178f28a55ea1bb3fa796b32eecae482a53d1 (diff) | |
| parent | 356ebdf5098a24a70c04392ef7bcad7b762affbe (diff) | |
Merge pull request #8000 from stenzek/more-videocommon-cleanup
Additional cleanup/fixes from VideoCommon merge
Diffstat (limited to 'Source/Core/VideoBackends/Software/TextureCache.h')
| -rw-r--r-- | Source/Core/VideoBackends/Software/TextureCache.h | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/Source/Core/VideoBackends/Software/TextureCache.h b/Source/Core/VideoBackends/Software/TextureCache.h index 62f9198dcc..9ffa8fa4f4 100644 --- a/Source/Core/VideoBackends/Software/TextureCache.h +++ b/Source/Core/VideoBackends/Software/TextureCache.h @@ -11,16 +11,18 @@ class TextureCache : public TextureCacheBase { protected: void CopyEFB(AbstractStagingTexture* dst, const EFBCopyParams& params, u32 native_width, - u32 bytes_per_row, u32 num_blocks_y, u32 memory_stride, const EFBRectangle& src_rect, - bool scale_by_half, bool linear_filter, float y_scale, float gamma, bool clamp_top, - bool clamp_bottom, const EFBCopyFilterCoefficients& filter_coefficients) override + u32 bytes_per_row, u32 num_blocks_y, u32 memory_stride, + const MathUtil::Rectangle<int>& src_rect, bool scale_by_half, bool linear_filter, + float y_scale, float gamma, bool clamp_top, bool clamp_bottom, + const EFBCopyFilterCoefficients& filter_coefficients) override { TextureEncoder::Encode(dst, params, native_width, bytes_per_row, num_blocks_y, memory_stride, src_rect, scale_by_half, y_scale, gamma); } - void CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, const EFBRectangle& src_rect, - bool scale_by_half, bool linear_filter, EFBCopyFormat dst_format, - bool is_intensity, float gamma, bool clamp_top, bool clamp_bottom, + void CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, + const MathUtil::Rectangle<int>& src_rect, bool scale_by_half, + bool linear_filter, EFBCopyFormat dst_format, bool is_intensity, + float gamma, bool clamp_top, bool clamp_bottom, const EFBCopyFilterCoefficients& filter_coefficients) override { // TODO: If we ever want to "fake" vram textures, we would need to implement this |
