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| author | Tilka <tilkax@gmail.com> | 2019-02-26 04:21:05 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-02-26 04:21:05 +0000 |
| commit | 6ce7f44b8a0bb3b95d3f12ebffbef7a71a443fdd (patch) | |
| tree | 98380ce3a3284c52597a6fba86589c847219ecd5 /Source/Core/VideoBackends/Software/TextureCache.h | |
| parent | 19673ce79af814ca3b77d7f8ea60458e564bfa51 (diff) | |
| parent | f039149198657c1891e1c6462ed30c31ed4b8486 (diff) | |
Merge pull request #7753 from stenzek/videocommon-all-the-things
Move a significant amount of video backend logic to VideoCommon
Diffstat (limited to 'Source/Core/VideoBackends/Software/TextureCache.h')
| -rw-r--r-- | Source/Core/VideoBackends/Software/TextureCache.h | 14 |
1 files changed, 3 insertions, 11 deletions
diff --git a/Source/Core/VideoBackends/Software/TextureCache.h b/Source/Core/VideoBackends/Software/TextureCache.h index 06bfbf73fa..8d2e26d508 100644 --- a/Source/Core/VideoBackends/Software/TextureCache.h +++ b/Source/Core/VideoBackends/Software/TextureCache.h @@ -9,27 +9,19 @@ namespace SW { class TextureCache : public TextureCacheBase { -public: - bool CompileShaders() override { return true; } - void DeleteShaders() override {} - void ConvertTexture(TCacheEntry* entry, TCacheEntry* unconverted, const void* palette, - TLUTFormat format) override - { - } +protected: void CopyEFB(AbstractStagingTexture* dst, const EFBCopyParams& params, u32 native_width, u32 bytes_per_row, u32 num_blocks_y, u32 memory_stride, const EFBRectangle& src_rect, bool scale_by_half, float y_scale, float gamma, bool clamp_top, bool clamp_bottom, - const CopyFilterCoefficientArray& filter_coefficients) override + const EFBCopyFilterCoefficients& filter_coefficients) override { TextureEncoder::Encode(dst, params, native_width, bytes_per_row, num_blocks_y, memory_stride, src_rect, scale_by_half, y_scale, gamma); } - -private: void CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, const EFBRectangle& src_rect, bool scale_by_half, EFBCopyFormat dst_format, bool is_intensity, float gamma, bool clamp_top, bool clamp_bottom, - const CopyFilterCoefficientArray& filter_coefficients) override + const EFBCopyFilterCoefficients& filter_coefficients) override { // TODO: If we ever want to "fake" vram textures, we would need to implement this } |
