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authorTilka <tilkax@gmail.com>2019-02-26 04:21:05 +0000
committerGitHub <noreply@github.com>2019-02-26 04:21:05 +0000
commit6ce7f44b8a0bb3b95d3f12ebffbef7a71a443fdd (patch)
tree98380ce3a3284c52597a6fba86589c847219ecd5 /Source/Core/VideoBackends/Software/TextureCache.h
parent19673ce79af814ca3b77d7f8ea60458e564bfa51 (diff)
parentf039149198657c1891e1c6462ed30c31ed4b8486 (diff)
Merge pull request #7753 from stenzek/videocommon-all-the-things
Move a significant amount of video backend logic to VideoCommon
Diffstat (limited to 'Source/Core/VideoBackends/Software/TextureCache.h')
-rw-r--r--Source/Core/VideoBackends/Software/TextureCache.h14
1 files changed, 3 insertions, 11 deletions
diff --git a/Source/Core/VideoBackends/Software/TextureCache.h b/Source/Core/VideoBackends/Software/TextureCache.h
index 06bfbf73fa..8d2e26d508 100644
--- a/Source/Core/VideoBackends/Software/TextureCache.h
+++ b/Source/Core/VideoBackends/Software/TextureCache.h
@@ -9,27 +9,19 @@ namespace SW
{
class TextureCache : public TextureCacheBase
{
-public:
- bool CompileShaders() override { return true; }
- void DeleteShaders() override {}
- void ConvertTexture(TCacheEntry* entry, TCacheEntry* unconverted, const void* palette,
- TLUTFormat format) override
- {
- }
+protected:
void CopyEFB(AbstractStagingTexture* dst, const EFBCopyParams& params, u32 native_width,
u32 bytes_per_row, u32 num_blocks_y, u32 memory_stride, const EFBRectangle& src_rect,
bool scale_by_half, float y_scale, float gamma, bool clamp_top, bool clamp_bottom,
- const CopyFilterCoefficientArray& filter_coefficients) override
+ const EFBCopyFilterCoefficients& filter_coefficients) override
{
TextureEncoder::Encode(dst, params, native_width, bytes_per_row, num_blocks_y, memory_stride,
src_rect, scale_by_half, y_scale, gamma);
}
-
-private:
void CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, const EFBRectangle& src_rect,
bool scale_by_half, EFBCopyFormat dst_format, bool is_intensity,
float gamma, bool clamp_top, bool clamp_bottom,
- const CopyFilterCoefficientArray& filter_coefficients) override
+ const EFBCopyFilterCoefficients& filter_coefficients) override
{
// TODO: If we ever want to "fake" vram textures, we would need to implement this
}