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authorPokechu22 <Pokechu022@gmail.com>2022-02-07 13:37:28 -0800
committerPokechu22 <Pokechu022@gmail.com>2022-07-16 00:07:10 -0700
commit791bd16b281d3b123a2b9cf2d5c215d4ab235c1d (patch)
treed8c0c54bf668366e4af57702469b481690e48089 /Source/Core/VideoBackends/Software/TextureCache.h
parentd20094efa22829640849c8c4d906c6b0e1a24cd6 (diff)
Restructure parameters to TetxureConverterShaderGen/TextureConversionShader
This will be used for later refactoring for increased accuracy.
Diffstat (limited to 'Source/Core/VideoBackends/Software/TextureCache.h')
-rw-r--r--Source/Core/VideoBackends/Software/TextureCache.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/Software/TextureCache.h b/Source/Core/VideoBackends/Software/TextureCache.h
index 9ffa8fa4f4..a7d241197f 100644
--- a/Source/Core/VideoBackends/Software/TextureCache.h
+++ b/Source/Core/VideoBackends/Software/TextureCache.h
@@ -14,7 +14,7 @@ protected:
u32 bytes_per_row, u32 num_blocks_y, u32 memory_stride,
const MathUtil::Rectangle<int>& src_rect, bool scale_by_half, bool linear_filter,
float y_scale, float gamma, bool clamp_top, bool clamp_bottom,
- const EFBCopyFilterCoefficients& filter_coefficients) override
+ const std::array<u32, 3>& filter_coefficients) override
{
TextureEncoder::Encode(dst, params, native_width, bytes_per_row, num_blocks_y, memory_stride,
src_rect, scale_by_half, y_scale, gamma);
@@ -23,7 +23,7 @@ protected:
const MathUtil::Rectangle<int>& src_rect, bool scale_by_half,
bool linear_filter, EFBCopyFormat dst_format, bool is_intensity,
float gamma, bool clamp_top, bool clamp_bottom,
- const EFBCopyFilterCoefficients& filter_coefficients) override
+ const std::array<u32, 3>& filter_coefficients) override
{
// TODO: If we ever want to "fake" vram textures, we would need to implement this
}