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| author | JosJuice <josjuice@gmail.com> | 2020-11-28 23:31:48 +0100 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2020-11-28 23:35:55 +0100 |
| commit | 5642772ec45342284c119abf688f5871d755004f (patch) | |
| tree | d0d4ae57d90c5e7868c9ef2eaa696666c952effb /Source/Core/VideoBackends/Software/TextureEncoder.cpp | |
| parent | 9b03cdf93eec36ac10e95d1ff494ae41441e084e (diff) | |
Movie: Fix 83b9fef regressions
1. Comparing string_views does not behave the same as strncmp
in the case where SConfig's game ID is longer than 6 chars.
2. DTMHeader::GetGameID wasn't excluding null bytes for game IDs
shorter than 6 chars.
3. == was accidentally used instead of !=.
Diffstat (limited to 'Source/Core/VideoBackends/Software/TextureEncoder.cpp')
0 files changed, 0 insertions, 0 deletions
