summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/Software/TextureEncoder.cpp
diff options
context:
space:
mode:
authorJosJuice <josjuice@gmail.com>2017-07-01 17:39:19 +0200
committerJosJuice <josjuice@gmail.com>2017-08-01 13:33:07 +0200
commit6425fa28ab1079726cc3ef320f6c8410bd970cf7 (patch)
tree098d3180afd2367dfa08d3509016164edbaa29c8 /Source/Core/VideoBackends/Software/TextureEncoder.cpp
parenta8606f5d1341534c95470327d1b3f3cbde72f35f (diff)
Split gettextize script into two
When building DolphinWX using cmake, msgmerge will run on the .po files, updating the formatting of them if they aren't already in the exact format that msgmerge uses. This means that running msgmerge on all the .po files is necessary before committing any updates to the .po files, because otherwise unstaged changes are going to appear whenever anyone tries to build that commit using cmake. The translation syncing scripts that were used by delroth and Parlane did so by invoking `cmake` and then `make translations`, but that isn't a good solution for people who sync translations on Windows (i.e. me). This commit uncomments some existing code for running msgmerge on all the .po files, and places that code in a new script. Now, translation syncing scripts just have to call that script before committing, instead of using msgmerge directly or using cmake. I'm not sure why the script was called gettextize to begin with. gettextize is the name of a gettext executable that doesn't seem to be related to what our gettextize script did.
Diffstat (limited to 'Source/Core/VideoBackends/Software/TextureEncoder.cpp')
0 files changed, 0 insertions, 0 deletions