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authorVincent Cunningham <v.cunningham@flagrama.com>2020-11-28 15:09:37 -0500
committerVincent Cunningham <v.cunningham@flagrama.com>2020-11-28 15:40:21 -0500
commitdb5aec019ca08dc04f57866118a9afb67d038357 (patch)
treea48b0bebe6d074cb745ff1d07c5c08edb1f72db0 /Source/Core/VideoBackends/Software/TextureEncoder.cpp
parenta9845e0a3dbb2506742c8af9e332f380448ee02d (diff)
Add Fallback Region to configuration menu
Fallback Region A user-selected fallback to use instead of the default PAL This is used for unknown region or region free titles to give them the ability to force region to use. This replaces the current fallback region of PAL. This can be useful if a user is trying to play a region free tilte that is originally NTSC and expects to be run at NTSC speeds. This may be done when a user attempts to dump a WAD of their own without understanding the settings they have chosen, or could be an intentional decision by a developer of a ROM hack that can be injected into a Virtual Console WAD. Remove using System Menu region being checked in GetFallbackRegion Use DiscIO::Region instead of std::String for fallback Add explanation text for Fallback Region
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