diff options
| author | Stenzek <stenzek@gmail.com> | 2018-04-29 18:52:30 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2018-04-29 19:05:20 +1000 |
| commit | 9e798eec94a8ebe94c1ef8270b504b5698b2a0f5 (patch) | |
| tree | 4265b19082fd65555dd795703e09abb94811c65a /Source/Core/VideoBackends/Software/TextureEncoder.h | |
| parent | a192a3bb3043c921ec897186c2a927b33050dffc (diff) | |
Implement EFB copy filter and gamma in hardware backends
Also makes y_scale a dynamic parameter for EFB copies, as it doesn't
make sense to keep it as part of the uid, otherwise we're generating
redundant shaders.
Diffstat (limited to 'Source/Core/VideoBackends/Software/TextureEncoder.h')
| -rw-r--r-- | Source/Core/VideoBackends/Software/TextureEncoder.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/Software/TextureEncoder.h b/Source/Core/VideoBackends/Software/TextureEncoder.h index ec21c97c42..20aa05605a 100644 --- a/Source/Core/VideoBackends/Software/TextureEncoder.h +++ b/Source/Core/VideoBackends/Software/TextureEncoder.h @@ -5,12 +5,12 @@ #pragma once #include "Common/CommonTypes.h" +#include "VideoCommon/TextureCacheBase.h" #include "VideoCommon/VideoCommon.h" -struct EFBCopyParams; - namespace TextureEncoder { void Encode(u8* dst, const EFBCopyParams& params, u32 native_width, u32 bytes_per_row, - u32 num_blocks_y, u32 memory_stride, const EFBRectangle& src_rect, bool scale_by_half); + u32 num_blocks_y, u32 memory_stride, const EFBRectangle& src_rect, bool scale_by_half, + float y_scale, float gamma); } |
