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authorTony Wasserka <neobrainx@gmail.com>2014-06-21 12:17:26 +0200
committerTony Wasserka <neobrainx@gmail.com>2014-06-21 12:17:26 +0200
commitfbca397c924e3906e9ab26ec3f967760385cc8d6 (patch)
treeb8c94b60ef5805ae0d36919d3183c6b122d59f36 /Source/Core/VideoBackends/Software/TransformUnit.cpp
parentddadb4f29dc96b988a004bda43becb621fe2ac7d (diff)
parent924ad1ee9ff7bfa19163082ca203961d65788253 (diff)
Merge pull request #439 from degasus/lighting-fix
Lighting cleanup
Diffstat (limited to 'Source/Core/VideoBackends/Software/TransformUnit.cpp')
-rw-r--r--Source/Core/VideoBackends/Software/TransformUnit.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/Software/TransformUnit.cpp b/Source/Core/VideoBackends/Software/TransformUnit.cpp
index 2c4c495087..f79c57be00 100644
--- a/Source/Core/VideoBackends/Software/TransformUnit.cpp
+++ b/Source/Core/VideoBackends/Software/TransformUnit.cpp
@@ -210,7 +210,7 @@ inline float SafeDivide(float n, float d)
void LightColor(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChannel &chan, Vec3 &lightCol)
{
- const LightPointer *light = (const LightPointer*)&xfmem.lights[0x10*lightNum];
+ const LightPointer *light = (const LightPointer*)&xfmem.lights[lightNum];
if (!(chan.attnfunc & 1))
{
@@ -295,7 +295,7 @@ void LightColor(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChann
void LightAlpha(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChannel &chan, float &lightCol)
{
- const LightPointer *light = (const LightPointer*)&xfmem.lights[0x10*lightNum];
+ const LightPointer *light = (const LightPointer*)&xfmem.lights[lightNum];
if (!(chan.attnfunc & 1))
{
@@ -476,7 +476,7 @@ void TransformTexCoord(const InputVertexData *src, OutputVertexData *dst, bool s
break;
case XF_TEXGEN_EMBOSS_MAP:
{
- const LightPointer *light = (const LightPointer*)&xfmem.lights[0x10*texinfo.embosslightshift];
+ const LightPointer *light = (const LightPointer*)&xfmem.lights[texinfo.embosslightshift];
Vec3 ldir = (light->pos - dst->mvPosition).normalized();
float d1 = ldir * dst->normal[1];