diff options
| author | degasus <wickmarkus@web.de> | 2014-12-09 08:30:38 +0100 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2014-12-09 18:56:27 +0100 |
| commit | 02cdb41d3d3eec73d2c843fe865ff906e01b44a4 (patch) | |
| tree | fc2c7ad8da7c7351a740bfefd6c62a5c9e754f23 /Source/Core/VideoBackends/Software | |
| parent | 50de4238bb1bbceb4797821d8ec428ab1d075aaa (diff) | |
VideoCommon: Rename s_pCurBufferPointer
Diffstat (limited to 'Source/Core/VideoBackends/Software')
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWVertexLoader.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp index baa1a60164..d847f87cfe 100644 --- a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp +++ b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp @@ -285,20 +285,20 @@ void SWVertexLoader::LoadTexMtx(SWVertexLoader *vertexLoader, InputVertexData *v void SWVertexLoader::LoadPosition(SWVertexLoader *vertexLoader, InputVertexData *vertex, u8 unused) { - VertexManager::s_pCurBufferPointer = (u8*)&vertex->position; + g_vertex_manager_write_ptr = (u8*)&vertex->position; vertexLoader->m_positionLoader(); } void SWVertexLoader::LoadNormal(SWVertexLoader *vertexLoader, InputVertexData *vertex, u8 unused) { - VertexManager::s_pCurBufferPointer = (u8*)&vertex->normal; + g_vertex_manager_write_ptr = (u8*)&vertex->normal; vertexLoader->m_normalLoader(); } void SWVertexLoader::LoadColor(SWVertexLoader *vertexLoader, InputVertexData *vertex, u8 index) { u32 color; - VertexManager::s_pCurBufferPointer = (u8*)&color; + g_vertex_manager_write_ptr = (u8*)&color; colIndex = index; vertexLoader->m_colorLoader[index](); @@ -308,7 +308,7 @@ void SWVertexLoader::LoadColor(SWVertexLoader *vertexLoader, InputVertexData *ve void SWVertexLoader::LoadTexCoord(SWVertexLoader *vertexLoader, InputVertexData *vertex, u8 index) { - VertexManager::s_pCurBufferPointer = (u8*)&vertex->texCoords[index]; + g_vertex_manager_write_ptr = (u8*)&vertex->texCoords[index]; tcIndex = index; vertexLoader->m_texCoordLoader[index](); } |
