summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/Software
diff options
context:
space:
mode:
authoriwubcode <iwubcode@users.noreply.github.com>2021-08-28 00:30:05 -0500
committeriwubcode <iwubcode@users.noreply.github.com>2021-08-30 13:47:48 -0500
commit1f2f5053735b4e94dac29237e9482befd9a2687b (patch)
treedfe18ba017a6cda4a79c01c10431c7c37e8f74a3 /Source/Core/VideoBackends/Software
parent9b83cf3e7fdf6fc4d15b78193461fd1081d61008 (diff)
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
Diffstat (limited to 'Source/Core/VideoBackends/Software')
-rw-r--r--Source/Core/VideoBackends/Software/SWRenderer.cpp11
-rw-r--r--Source/Core/VideoBackends/Software/SWRenderer.h11
2 files changed, 14 insertions, 8 deletions
diff --git a/Source/Core/VideoBackends/Software/SWRenderer.cpp b/Source/Core/VideoBackends/Software/SWRenderer.cpp
index 2089db924c..d66609ad3a 100644
--- a/Source/Core/VideoBackends/Software/SWRenderer.cpp
+++ b/Source/Core/VideoBackends/Software/SWRenderer.cpp
@@ -38,7 +38,8 @@ bool SWRenderer::IsHeadless() const
return m_window->IsHeadless();
}
-std::unique_ptr<AbstractTexture> SWRenderer::CreateTexture(const TextureConfig& config)
+std::unique_ptr<AbstractTexture> SWRenderer::CreateTexture(const TextureConfig& config,
+ [[maybe_unused]] std::string_view name)
{
return std::make_unique<SWTexture>(config);
}
@@ -78,13 +79,15 @@ public:
};
std::unique_ptr<AbstractShader>
-SWRenderer::CreateShaderFromSource(ShaderStage stage, [[maybe_unused]] std::string_view source)
+SWRenderer::CreateShaderFromSource(ShaderStage stage, [[maybe_unused]] std::string_view source,
+ [[maybe_unused]] std::string_view name)
{
return std::make_unique<SWShader>(stage);
}
-std::unique_ptr<AbstractShader> SWRenderer::CreateShaderFromBinary(ShaderStage stage,
- const void* data, size_t length)
+std::unique_ptr<AbstractShader>
+SWRenderer::CreateShaderFromBinary(ShaderStage stage, const void* data, size_t length,
+ [[maybe_unused]] std::string_view name)
{
return std::make_unique<SWShader>(stage);
}
diff --git a/Source/Core/VideoBackends/Software/SWRenderer.h b/Source/Core/VideoBackends/Software/SWRenderer.h
index 0c40afcd1a..b3c624b0d0 100644
--- a/Source/Core/VideoBackends/Software/SWRenderer.h
+++ b/Source/Core/VideoBackends/Software/SWRenderer.h
@@ -4,6 +4,7 @@
#pragma once
#include <memory>
+#include <string_view>
#include "Common/CommonTypes.h"
@@ -20,7 +21,8 @@ public:
bool IsHeadless() const override;
- std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config) override;
+ std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config,
+ std::string_view name) override;
std::unique_ptr<AbstractStagingTexture>
CreateStagingTexture(StagingTextureType type, const TextureConfig& config) override;
std::unique_ptr<AbstractFramebuffer>
@@ -28,10 +30,11 @@ public:
void BindBackbuffer(const ClearColor& clear_color = {}) override;
- std::unique_ptr<AbstractShader> CreateShaderFromSource(ShaderStage stage,
- std::string_view source) override;
+ std::unique_ptr<AbstractShader> CreateShaderFromSource(ShaderStage stage, std::string_view source,
+ std::string_view name) override;
std::unique_ptr<AbstractShader> CreateShaderFromBinary(ShaderStage stage, const void* data,
- size_t length) override;
+ size_t length,
+ std::string_view name) override;
std::unique_ptr<NativeVertexFormat>
CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_decl) override;
std::unique_ptr<AbstractPipeline> CreatePipeline(const AbstractPipelineConfig& config,