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| author | Pokechu22 <pokechu022@gmail.com> | 2022-05-19 13:13:53 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-05-19 13:13:53 -0700 |
| commit | 2aa0ae097b54ccb582e33ed7fa129031f381a21c (patch) | |
| tree | 6828bc205972d44e575c2c3002e43c15f7a9d9ad /Source/Core/VideoBackends/Software | |
| parent | 8baeb75bd26f69c9239691c058a488082ad54870 (diff) | |
| parent | 8df55b492c52401f88393295479d6fbeba92ad9b (diff) | |
Merge pull request #10672 from Pokechu22/xf-invtxspec
Show panic alerts if the CP configuration doesn't match the XF configuration
Diffstat (limited to 'Source/Core/VideoBackends/Software')
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWVertexLoader.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp index 4b9825132e..aaf91d9891 100644 --- a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp +++ b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp @@ -106,20 +106,6 @@ void SWVertexLoader::DrawCurrentBatch(u32 base_index, u32 num_indices, u32 base_ void SWVertexLoader::SetFormat() { - // matrix index from xf regs or cp memory? - if (xfmem.MatrixIndexA.PosNormalMtxIdx != g_main_cp_state.matrix_index_a.PosNormalMtxIdx || - xfmem.MatrixIndexA.Tex0MtxIdx != g_main_cp_state.matrix_index_a.Tex0MtxIdx || - xfmem.MatrixIndexA.Tex1MtxIdx != g_main_cp_state.matrix_index_a.Tex1MtxIdx || - xfmem.MatrixIndexA.Tex2MtxIdx != g_main_cp_state.matrix_index_a.Tex2MtxIdx || - xfmem.MatrixIndexA.Tex3MtxIdx != g_main_cp_state.matrix_index_a.Tex3MtxIdx || - xfmem.MatrixIndexB.Tex4MtxIdx != g_main_cp_state.matrix_index_b.Tex4MtxIdx || - xfmem.MatrixIndexB.Tex5MtxIdx != g_main_cp_state.matrix_index_b.Tex5MtxIdx || - xfmem.MatrixIndexB.Tex6MtxIdx != g_main_cp_state.matrix_index_b.Tex6MtxIdx || - xfmem.MatrixIndexB.Tex7MtxIdx != g_main_cp_state.matrix_index_b.Tex7MtxIdx) - { - ERROR_LOG_FMT(VIDEO, "Matrix indices don't match"); - } - m_vertex.posMtx = xfmem.MatrixIndexA.PosNormalMtxIdx; m_vertex.texMtx[0] = xfmem.MatrixIndexA.Tex0MtxIdx; m_vertex.texMtx[1] = xfmem.MatrixIndexA.Tex1MtxIdx; |
