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authorPokechu22 <Pokechu022@gmail.com>2022-09-26 15:30:56 -0700
committerPokechu22 <Pokechu022@gmail.com>2022-09-26 18:25:54 -0700
commit56fce3ba8a8a3645da0250fbac91b9940e45cf8c (patch)
tree1768e8242b9c563744aff49d9ce30d06caaad63d /Source/Core/VideoBackends/Software
parent67ed4fa92d342da62274f578a2f4886d94165bb4 (diff)
Software: Remove dedicated texture/frame dumping infrastructure
Texture dumping can already be done using VideoCommon's system (and in fact the same setting already enabled *both* of these). Dumping objects/TEV stages/texture fetches doesn't currently have an equivalent, but could be added to the FIFO player instead.
Diffstat (limited to 'Source/Core/VideoBackends/Software')
-rw-r--r--Source/Core/VideoBackends/Software/CMakeLists.txt2
-rw-r--r--Source/Core/VideoBackends/Software/DebugUtil.cpp219
-rw-r--r--Source/Core/VideoBackends/Software/DebugUtil.h25
-rw-r--r--Source/Core/VideoBackends/Software/SWVertexLoader.cpp7
-rw-r--r--Source/Core/VideoBackends/Software/SWmain.cpp3
-rw-r--r--Source/Core/VideoBackends/Software/Tev.cpp45
6 files changed, 2 insertions, 299 deletions
diff --git a/Source/Core/VideoBackends/Software/CMakeLists.txt b/Source/Core/VideoBackends/Software/CMakeLists.txt
index 752fac48cc..f71421cb57 100644
--- a/Source/Core/VideoBackends/Software/CMakeLists.txt
+++ b/Source/Core/VideoBackends/Software/CMakeLists.txt
@@ -2,8 +2,6 @@ add_library(videosoftware
Clipper.cpp
Clipper.h
CopyRegion.h
- DebugUtil.cpp
- DebugUtil.h
EfbCopy.cpp
EfbCopy.h
EfbInterface.cpp
diff --git a/Source/Core/VideoBackends/Software/DebugUtil.cpp b/Source/Core/VideoBackends/Software/DebugUtil.cpp
deleted file mode 100644
index c580461172..0000000000
--- a/Source/Core/VideoBackends/Software/DebugUtil.cpp
+++ /dev/null
@@ -1,219 +0,0 @@
-// Copyright 2009 Dolphin Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include "VideoBackends/Software/DebugUtil.h"
-
-#include <cstring>
-#include <memory>
-
-#include "Common/CommonTypes.h"
-#include "Common/FileUtil.h"
-#include "Common/Image.h"
-#include "Common/StringUtil.h"
-#include "Common/Swap.h"
-
-#include "VideoBackends/Software/EfbInterface.h"
-#include "VideoBackends/Software/TextureSampler.h"
-
-#include "VideoCommon/BPMemory.h"
-#include "VideoCommon/Statistics.h"
-#include "VideoCommon/VideoCommon.h"
-#include "VideoCommon/VideoConfig.h"
-
-namespace DebugUtil
-{
-static const int NUM_OBJECT_BUFFERS = 40;
-
-static u32* ObjectBuffer[NUM_OBJECT_BUFFERS];
-static u32 TempBuffer[NUM_OBJECT_BUFFERS];
-
-static bool DrawnToBuffer[NUM_OBJECT_BUFFERS];
-static const char* ObjectBufferName[NUM_OBJECT_BUFFERS];
-static int BufferBase[NUM_OBJECT_BUFFERS];
-
-void Init()
-{
- for (int i = 0; i < NUM_OBJECT_BUFFERS; i++)
- {
- ObjectBuffer[i] = new u32[EFB_WIDTH * EFB_HEIGHT]();
- DrawnToBuffer[i] = false;
- ObjectBufferName[i] = nullptr;
- BufferBase[i] = 0;
- }
-}
-
-void Shutdown()
-{
- for (auto& slot : ObjectBuffer)
- {
- delete[] slot;
- }
-}
-
-static void SaveTexture(const std::string& filename, u32 texmap, s32 mip)
-{
- u32 width = bpmem.tex.GetUnit(texmap).texImage0.width + 1;
- u32 height = bpmem.tex.GetUnit(texmap).texImage0.height + 1;
-
- auto data = std::make_unique<u8[]>(width * height * 4);
-
- GetTextureRGBA(data.get(), texmap, mip, width, height);
- Common::SavePNG(filename, data.get(), Common::ImageByteFormat::RGBA, width, height, width * 4);
-}
-
-void GetTextureRGBA(u8* dst, u32 texmap, s32 mip, u32 width, u32 height)
-{
- for (u32 y = 0; y < height; y++)
- {
- for (u32 x = 0; x < width; x++)
- {
- TextureSampler::SampleMip(x << 7, y << 7, mip, false, texmap, dst);
- dst += 4;
- }
- }
-}
-
-static s32 GetMaxTextureLod(u32 texmap)
-{
- u8 maxLod = bpmem.tex.GetUnit(texmap).texMode1.max_lod;
- u8 mip = maxLod >> 4;
- u8 fract = maxLod & 0xf;
-
- if (fract)
- ++mip;
-
- return (s32)mip;
-}
-
-void DumpActiveTextures()
-{
- for (unsigned int stageNum = 0; stageNum < bpmem.genMode.numindstages; stageNum++)
- {
- u32 texmap = bpmem.tevindref.getTexMap(stageNum);
-
- s32 maxLod = GetMaxTextureLod(texmap);
- for (s32 mip = 0; mip <= maxLod; ++mip)
- {
- SaveTexture(StringFromFormat("%star%i_ind%i_map%i_mip%i.png",
- File::GetUserPath(D_DUMPTEXTURES_IDX).c_str(),
- g_stats.this_frame.num_drawn_objects, stageNum, texmap, mip),
- texmap, mip);
- }
- }
-
- for (unsigned int stageNum = 0; stageNum <= bpmem.genMode.numtevstages; stageNum++)
- {
- int stageNum2 = stageNum >> 1;
- int stageOdd = stageNum & 1;
- TwoTevStageOrders& order = bpmem.tevorders[stageNum2];
-
- int texmap = order.getTexMap(stageOdd);
-
- s32 maxLod = GetMaxTextureLod(texmap);
- for (s32 mip = 0; mip <= maxLod; ++mip)
- {
- SaveTexture(StringFromFormat("%star%i_stage%i_map%i_mip%i.png",
- File::GetUserPath(D_DUMPTEXTURES_IDX).c_str(),
- g_stats.this_frame.num_drawn_objects, stageNum, texmap, mip),
- texmap, mip);
- }
- }
-}
-
-static void DumpEfb(const std::string& filename)
-{
- auto data = std::make_unique<u8[]>(EFB_WIDTH * EFB_HEIGHT * 4);
- u8* writePtr = data.get();
-
- for (u32 y = 0; y < EFB_HEIGHT; y++)
- {
- for (u32 x = 0; x < EFB_WIDTH; x++)
- {
- // ABGR to RGBA
- const u32 sample = Common::swap32(EfbInterface::GetColor(x, y));
-
- std::memcpy(writePtr, &sample, sizeof(u32));
- writePtr += sizeof(u32);
- }
- }
-
- Common::SavePNG(filename, data.get(), Common::ImageByteFormat::RGBA, EFB_WIDTH, EFB_HEIGHT,
- EFB_WIDTH * 4);
-}
-
-void DrawObjectBuffer(s16 x, s16 y, const u8* color, int bufferBase, int subBuffer,
- const char* name)
-{
- int buffer = bufferBase + subBuffer;
-
- u32 offset = (x + y * EFB_WIDTH) * 4;
- u8* dst = (u8*)&ObjectBuffer[buffer][offset];
- *(dst++) = color[2];
- *(dst++) = color[1];
- *(dst++) = color[0];
- *(dst++) = color[3];
-
- DrawnToBuffer[buffer] = true;
- ObjectBufferName[buffer] = name;
- BufferBase[buffer] = bufferBase;
-}
-
-void DrawTempBuffer(const u8* color, int buffer)
-{
- u8* dst = (u8*)&TempBuffer[buffer];
- *(dst++) = color[2];
- *(dst++) = color[1];
- *(dst++) = color[0];
- *(dst++) = color[3];
-}
-
-void CopyTempBuffer(s16 x, s16 y, int bufferBase, int subBuffer, const char* name)
-{
- int buffer = bufferBase + subBuffer;
-
- u32 offset = (x + y * EFB_WIDTH);
- ObjectBuffer[buffer][offset] = TempBuffer[buffer];
-
- DrawnToBuffer[buffer] = true;
- ObjectBufferName[buffer] = name;
- BufferBase[buffer] = bufferBase;
-}
-
-void OnObjectBegin()
-{
- if (g_ActiveConfig.bDumpTextures &&
- g_stats.this_frame.num_drawn_objects >= g_ActiveConfig.drawStart &&
- g_stats.this_frame.num_drawn_objects < g_ActiveConfig.drawEnd)
- {
- DumpActiveTextures();
- }
-}
-
-void OnObjectEnd()
-{
- if (g_ActiveConfig.bDumpObjects &&
- g_stats.this_frame.num_drawn_objects >= g_ActiveConfig.drawStart &&
- g_stats.this_frame.num_drawn_objects < g_ActiveConfig.drawEnd)
- {
- DumpEfb(StringFromFormat("%sobject%i.png", File::GetUserPath(D_DUMPOBJECTS_IDX).c_str(),
- g_stats.this_frame.num_drawn_objects));
- }
-
- for (int i = 0; i < NUM_OBJECT_BUFFERS; i++)
- {
- if (DrawnToBuffer[i])
- {
- DrawnToBuffer[i] = false;
- std::string filename = StringFromFormat(
- "%sobject%i_%s(%i).png", File::GetUserPath(D_DUMPOBJECTS_IDX).c_str(),
- g_stats.this_frame.num_drawn_objects, ObjectBufferName[i], i - BufferBase[i]);
-
- Common::SavePNG(filename, reinterpret_cast<u8*>(ObjectBuffer[i]),
- Common::ImageByteFormat::RGBA, EFB_WIDTH, EFB_HEIGHT, EFB_WIDTH * 4);
- memset(ObjectBuffer[i], 0, EFB_WIDTH * EFB_HEIGHT * sizeof(u32));
- }
- }
-
- g_stats.this_frame.num_drawn_objects++;
-}
-} // namespace DebugUtil
diff --git a/Source/Core/VideoBackends/Software/DebugUtil.h b/Source/Core/VideoBackends/Software/DebugUtil.h
deleted file mode 100644
index 20209577a9..0000000000
--- a/Source/Core/VideoBackends/Software/DebugUtil.h
+++ /dev/null
@@ -1,25 +0,0 @@
-// Copyright 2008 Dolphin Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "Common/CommonTypes.h"
-
-namespace DebugUtil
-{
-void Init();
-void Shutdown();
-
-void GetTextureRGBA(u8* dst, u32 texmap, s32 mip, u32 width, u32 height);
-
-void DumpActiveTextures();
-
-void OnObjectBegin();
-void OnObjectEnd();
-
-void DrawObjectBuffer(s16 x, s16 y, const u8* color, int bufferBase, int subBuffer,
- const char* name);
-
-void DrawTempBuffer(const u8* color, int buffer);
-void CopyTempBuffer(s16 x, s16 y, int bufferBase, int subBuffer, const char* name);
-} // namespace DebugUtil
diff --git a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp
index 00357b12d7..a38fd163ec 100644
--- a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp
+++ b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp
@@ -10,7 +10,6 @@
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
-#include "VideoBackends/Software/DebugUtil.h"
#include "VideoBackends/Software/NativeVertexFormat.h"
#include "VideoBackends/Software/Rasterizer.h"
#include "VideoBackends/Software/SWRenderer.h"
@@ -42,8 +41,6 @@ DataReader SWVertexLoader::PrepareForAdditionalData(OpcodeDecoder::Primitive pri
void SWVertexLoader::DrawCurrentBatch(u32 base_index, u32 num_indices, u32 base_vertex)
{
- DebugUtil::OnObjectBegin();
-
using OpcodeDecoder::Primitive;
Primitive primitive_type = Primitive::GX_DRAW_QUADS;
switch (m_current_primitive_type)
@@ -90,10 +87,10 @@ void SWVertexLoader::DrawCurrentBatch(u32 base_index, u32 num_indices, u32 base_
// assemble and rasterize the primitive
m_setup_unit.SetupVertex();
- INCSTAT(g_stats.this_frame.num_vertices_loaded)
+ INCSTAT(g_stats.this_frame.num_vertices_loaded);
}
- DebugUtil::OnObjectEnd();
+ INCSTAT(g_stats.this_frame.num_drawn_objects);
}
void SWVertexLoader::SetFormat()
diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp
index 5076106089..b6d2005c26 100644
--- a/Source/Core/VideoBackends/Software/SWmain.cpp
+++ b/Source/Core/VideoBackends/Software/SWmain.cpp
@@ -14,7 +14,6 @@
#include "Common/MsgHandler.h"
#include "VideoBackends/Software/Clipper.h"
-#include "VideoBackends/Software/DebugUtil.h"
#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/Rasterizer.h"
#include "VideoBackends/Software/SWOGLWindow.h"
@@ -105,7 +104,6 @@ bool VideoSoftware::Initialize(const WindowSystemInfo& wsi)
Clipper::Init();
Rasterizer::Init();
- DebugUtil::Init();
g_renderer = std::make_unique<SWRenderer>(std::move(window));
g_vertex_manager = std::make_unique<SWVertexLoader>();
@@ -135,7 +133,6 @@ void VideoSoftware::Shutdown()
if (g_renderer)
g_renderer->Shutdown();
- DebugUtil::Shutdown();
g_texture_cache.reset();
g_perf_query.reset();
g_framebuffer_manager.reset();
diff --git a/Source/Core/VideoBackends/Software/Tev.cpp b/Source/Core/VideoBackends/Software/Tev.cpp
index e788d55d92..f2f903ccfc 100644
--- a/Source/Core/VideoBackends/Software/Tev.cpp
+++ b/Source/Core/VideoBackends/Software/Tev.cpp
@@ -9,7 +9,6 @@
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
-#include "VideoBackends/Software/DebugUtil.h"
#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/SWBoundingBox.h"
#include "VideoBackends/Software/TextureSampler.h"
@@ -428,16 +427,6 @@ void Tev::Draw()
TextureSampler::Sample(Uv[texcoordSel].s >> scaleS, Uv[texcoordSel].t >> scaleT,
IndirectLod[stageNum], IndirectLinear[stageNum], texmap,
IndirectTex[stageNum]);
-
-#if ALLOW_TEV_DUMPS
- if (g_ActiveConfig.bDumpTevStages)
- {
- u8 stage[4] = {IndirectTex[stageNum][TextureSampler::ALP_SMP],
- IndirectTex[stageNum][TextureSampler::BLU_SMP],
- IndirectTex[stageNum][TextureSampler::GRN_SMP], 255};
- DebugUtil::DrawTempBuffer(stage, INDIRECT + stageNum);
- }
-#endif
}
for (unsigned int stageNum = 0; stageNum <= bpmem.genMode.numtevstages; stageNum++)
@@ -478,11 +467,6 @@ void Tev::Draw()
std::memset(texel, 0, 4);
}
-#if ALLOW_TEV_DUMPS
- if (g_ActiveConfig.bDumpTevTextureFetches)
- DebugUtil::DrawTempBuffer(texel, DIRECT_TFETCH + stageNum);
-#endif
-
const auto& swap = bpmem.tevksel.GetSwapTable(ac.tswap);
TexColor.r = texel[u32(swap[ColorChannel::Red])];
TexColor.g = texel[u32(swap[ColorChannel::Green])];
@@ -547,15 +531,6 @@ void Tev::Draw()
Reg[ac.dest].a = Clamp255(Reg[ac.dest].a);
else
Reg[ac.dest].a = Clamp1024(Reg[ac.dest].a);
-
-#if ALLOW_TEV_DUMPS
- if (g_ActiveConfig.bDumpTevStages)
- {
- u8 stage[4] = {(u8)Reg[cc.dest].r, (u8)Reg[cc.dest].g, (u8)Reg[cc.dest].b,
- (u8)Reg[ac.dest].a};
- DebugUtil::DrawTempBuffer(stage, DIRECT + stageNum);
- }
-#endif
}
// convert to 8 bits per component
@@ -711,26 +686,6 @@ void Tev::Draw()
BBoxManager::Update(static_cast<u16>(Position[0] & ~1), static_cast<u16>(Position[0] | 1),
static_cast<u16>(Position[1] & ~1), static_cast<u16>(Position[1] | 1));
-#if ALLOW_TEV_DUMPS
- if (g_ActiveConfig.bDumpTevStages)
- {
- for (u32 i = 0; i < bpmem.genMode.numindstages; ++i)
- DebugUtil::CopyTempBuffer(Position[0], Position[1], INDIRECT, i, "Indirect");
- for (u32 i = 0; i <= bpmem.genMode.numtevstages; ++i)
- DebugUtil::CopyTempBuffer(Position[0], Position[1], DIRECT, i, "Stage");
- }
-
- if (g_ActiveConfig.bDumpTevTextureFetches)
- {
- for (u32 i = 0; i <= bpmem.genMode.numtevstages; ++i)
- {
- TwoTevStageOrders& order = bpmem.tevorders[i >> 1];
- if (order.getEnable(i & 1))
- DebugUtil::CopyTempBuffer(Position[0], Position[1], DIRECT_TFETCH, i, "TFetch");
- }
- }
-#endif
-
INCSTAT(g_stats.this_frame.tev_pixels_out);
EfbInterface::IncPerfCounterQuadCount(PQ_BLEND_INPUT);