diff options
| author | Léo Lam <leo@innovatetechnologi.es> | 2017-12-26 00:38:44 +0100 |
|---|---|---|
| committer | Léo Lam <leo@innovatetechnologi.es> | 2019-05-04 23:12:17 +0200 |
| commit | ab9ece9bcab8a6d55dbe6f3a904d49231e5f73e1 (patch) | |
| tree | 3993f73a513f6f80ecddff85882042b73da261da /Source/Core/VideoBackends/Software | |
| parent | 6f84984b7b0514227327b2e2c5ef10907d150b96 (diff) | |
Replace MathUtil::Clamp with std::clamp
Diffstat (limited to 'Source/Core/VideoBackends/Software')
4 files changed, 11 insertions, 12 deletions
diff --git a/Source/Core/VideoBackends/Software/EfbInterface.cpp b/Source/Core/VideoBackends/Software/EfbInterface.cpp index 9548dece5a..0f74d4ebde 100644 --- a/Source/Core/VideoBackends/Software/EfbInterface.cpp +++ b/Source/Core/VideoBackends/Software/EfbInterface.cpp @@ -514,7 +514,7 @@ static u32 GammaCorrection(u32 color, const float gamma_rcp) for (int i = BLU_C; i <= RED_C; i++) { out_color[i] = static_cast<u8>( - MathUtil::Clamp(std::pow(in_colors[i] / 255.0f, gamma_rcp) * 255.0f, 0.0f, 255.0f)); + std::clamp(std::pow(in_colors[i] / 255.0f, gamma_rcp) * 255.0f, 0.0f, 255.0f)); } u32 out_color32; diff --git a/Source/Core/VideoBackends/Software/Rasterizer.cpp b/Source/Core/VideoBackends/Software/Rasterizer.cpp index 9db10f8ae0..e530e80e54 100644 --- a/Source/Core/VideoBackends/Software/Rasterizer.cpp +++ b/Source/Core/VideoBackends/Software/Rasterizer.cpp @@ -77,7 +77,7 @@ static void Draw(s32 x, s32 y, s32 xi, s32 yi) float dx = vertexOffsetX + (float)(x - vertex0X); float dy = vertexOffsetY + (float)(y - vertex0Y); - s32 z = (s32)MathUtil::Clamp<float>(ZSlope.GetValue(dx, dy), 0.0f, 16777215.0f); + s32 z = (s32)std::clamp<float>(ZSlope.GetValue(dx, dy), 0.0f, 16777215.0f); if (bpmem.UseEarlyDepthTest() && g_ActiveConfig.bZComploc) { diff --git a/Source/Core/VideoBackends/Software/Tev.cpp b/Source/Core/VideoBackends/Software/Tev.cpp index 4b7c41347c..8b2d776835 100644 --- a/Source/Core/VideoBackends/Software/Tev.cpp +++ b/Source/Core/VideoBackends/Software/Tev.cpp @@ -2,11 +2,11 @@ // Licensed under GPLv2+ // Refer to the license.txt file included. +#include <algorithm> #include <cmath> #include "Common/ChunkFile.h" #include "Common/CommonTypes.h" -#include "Common/MathUtil.h" #include "VideoBackends/Software/DebugUtil.h" #include "VideoBackends/Software/EfbInterface.h" #include "VideoBackends/Software/Tev.h" @@ -777,7 +777,7 @@ void Tev::Draw() // Based on that, choose the index such that points which are far away from the z-axis use the // 10th "k" value and such that central points use the first value. float floatindex = 9.f - std::abs(offset) * 9.f; - floatindex = MathUtil::Clamp(floatindex, 0.f, 9.f); // TODO: This shouldn't be necessary! + floatindex = std::clamp(floatindex, 0.f, 9.f); // TODO: This shouldn't be necessary! // Get the two closest integer indices, look up the corresponding samples const int indexlower = (int)floatindex; @@ -798,7 +798,7 @@ void Tev::Draw() ze -= bpmem.fog.GetC(); // clamp 0 to 1 - float fog = MathUtil::Clamp(ze, 0.f, 1.f); + float fog = std::clamp(ze, 0.f, 1.f); switch (bpmem.fog.c_proj_fsel.fsel) { diff --git a/Source/Core/VideoBackends/Software/TransformUnit.cpp b/Source/Core/VideoBackends/Software/TransformUnit.cpp index 8a2b4e7fb8..d8b7763669 100644 --- a/Source/Core/VideoBackends/Software/TransformUnit.cpp +++ b/Source/Core/VideoBackends/Software/TransformUnit.cpp @@ -12,7 +12,6 @@ #include "Common/Assert.h" #include "Common/CommonTypes.h" #include "Common/Logging/Log.h" -#include "Common/MathUtil.h" #include "Common/MsgHandler.h" #include "Common/Swap.h" @@ -192,8 +191,8 @@ static void TransformTexCoordRegular(const TexMtxInfo& texinfo, int coordNum, bo // Makes differences in Rogue Squadron 3 (Hoth sky) and The Last Story (shadow culling) if (dst->z == 0.0f) { - dst->x = MathUtil::Clamp(dst->x / 2.0f, -1.0f, 1.0f); - dst->y = MathUtil::Clamp(dst->y / 2.0f, -1.0f, 1.0f); + dst->x = std::clamp(dst->x / 2.0f, -1.0f, 1.0f); + dst->y = std::clamp(dst->y / 2.0f, -1.0f, 1.0f); } } @@ -359,9 +358,9 @@ void TransformColor(const InputVertexData* src, OutputVertexData* dst) LightColor(dst->mvPosition, dst->normal[0], i, colorchan, lightCol); } - int light_x = MathUtil::Clamp(static_cast<int>(lightCol.x), 0, 255); - int light_y = MathUtil::Clamp(static_cast<int>(lightCol.y), 0, 255); - int light_z = MathUtil::Clamp(static_cast<int>(lightCol.z), 0, 255); + int light_x = std::clamp(static_cast<int>(lightCol.x), 0, 255); + int light_y = std::clamp(static_cast<int>(lightCol.y), 0, 255); + int light_z = std::clamp(static_cast<int>(lightCol.z), 0, 255); chancolor[1] = (matcolor[1] * (light_x + (light_x >> 7))) >> 8; chancolor[2] = (matcolor[2] * (light_y + (light_y >> 7))) >> 8; chancolor[3] = (matcolor[3] * (light_z + (light_z >> 7))) >> 8; @@ -393,7 +392,7 @@ void TransformColor(const InputVertexData* src, OutputVertexData* dst) LightAlpha(dst->mvPosition, dst->normal[0], i, alphachan, lightCol); } - int light_a = MathUtil::Clamp(static_cast<int>(lightCol), 0, 255); + int light_a = std::clamp(static_cast<int>(lightCol), 0, 255); chancolor[0] = (matcolor[0] * (light_a + (light_a >> 7))) >> 8; } else |
