diff options
| author | comex <comexk@gmail.com> | 2014-09-28 21:59:27 -0400 |
|---|---|---|
| committer | comex <comexk@gmail.com> | 2014-09-28 21:59:27 -0400 |
| commit | fbabc03b3f684d57cc25bd8b86c0b1d30a237bb8 (patch) | |
| tree | 64695c3c67d9f975b7e1c7835e0e405620a562e9 /Source/Core/VideoBackends/Software | |
| parent | 431fb4d82a9fa9597df3c35c27e55714ff3e27c0 (diff) | |
| parent | 6c0a68d50765c24a205f7133205b54c26ae1bbfb (diff) | |
Merge pull request #885 from comex/gpu-determinism
GPU determinism (apparently it is ready for merge)
Diffstat (limited to 'Source/Core/VideoBackends/Software')
6 files changed, 56 insertions, 63 deletions
diff --git a/Source/Core/VideoBackends/Software/CPMemLoader.cpp b/Source/Core/VideoBackends/Software/CPMemLoader.cpp index 8e78059616..21d3861d90 100644 --- a/Source/Core/VideoBackends/Software/CPMemLoader.cpp +++ b/Source/Core/VideoBackends/Software/CPMemLoader.cpp @@ -13,46 +13,46 @@ void SWLoadCPReg(u32 sub_cmd, u32 value) switch (sub_cmd & 0xF0) { case 0x30: - MatrixIndexA.Hex = value; + g_main_cp_state.matrix_index_a.Hex = value; break; case 0x40: - MatrixIndexB.Hex = value; + g_main_cp_state.matrix_index_b.Hex = value; break; case 0x50: - g_VtxDesc.Hex &= ~0x1FFFF; // keep the Upper bits - g_VtxDesc.Hex |= value; + g_main_cp_state.vtx_desc.Hex &= ~0x1FFFF; // keep the Upper bits + g_main_cp_state.vtx_desc.Hex |= value; break; case 0x60: - g_VtxDesc.Hex &= 0x1FFFF; // keep the lower 17Bits - g_VtxDesc.Hex |= (u64)value << 17; + g_main_cp_state.vtx_desc.Hex &= 0x1FFFF; // keep the lower 17Bits + g_main_cp_state.vtx_desc.Hex |= (u64)value << 17; break; case 0x70: _assert_((sub_cmd & 0x0F) < 8); - g_VtxAttr[sub_cmd & 7].g0.Hex = value; + g_main_cp_state.vtx_attr[sub_cmd & 7].g0.Hex = value; break; case 0x80: _assert_((sub_cmd & 0x0F) < 8); - g_VtxAttr[sub_cmd & 7].g1.Hex = value; + g_main_cp_state.vtx_attr[sub_cmd & 7].g1.Hex = value; break; case 0x90: _assert_((sub_cmd & 0x0F) < 8); - g_VtxAttr[sub_cmd & 7].g2.Hex = value; + g_main_cp_state.vtx_attr[sub_cmd & 7].g2.Hex = value; break; // Pointers to vertex arrays in GC RAM case 0xA0: - arraybases[sub_cmd & 0xF] = value; + g_main_cp_state.array_bases[sub_cmd & 0xF] = value; cached_arraybases[sub_cmd & 0xF] = Memory::GetPointer(value); break; case 0xB0: - arraystrides[sub_cmd & 0xF] = value & 0xFF; + g_main_cp_state.array_strides[sub_cmd & 0xF] = value & 0xFF; break; } } diff --git a/Source/Core/VideoBackends/Software/OpcodeDecoder.cpp b/Source/Core/VideoBackends/Software/OpcodeDecoder.cpp index 77deeed01f..66816e6626 100644 --- a/Source/Core/VideoBackends/Software/OpcodeDecoder.cpp +++ b/Source/Core/VideoBackends/Software/OpcodeDecoder.cpp @@ -57,7 +57,7 @@ static void DecodePrimitiveStream(u32 iBufferSize) { while (streamSize > 0 && iBufferSize >= vertexSize) { - g_pVideoData += vertexSize; + g_video_buffer_read_ptr += vertexSize; iBufferSize -= vertexSize; streamSize--; } @@ -94,26 +94,26 @@ static void ReadXFData(u32 iBufferSize) static void ExecuteDisplayList(u32 addr, u32 count) { - u8 *videoDataSave = g_pVideoData; + u8 *videoDataSave = g_video_buffer_read_ptr; u8 *dlStart = Memory::GetPointer(addr); - g_pVideoData = dlStart; + g_video_buffer_read_ptr = dlStart; while (OpcodeDecoder::CommandRunnable(count)) { OpcodeDecoder::Run(count); // if data was read by the opcode decoder then the video data pointer changed - u32 readCount = (u32)(g_pVideoData - dlStart); - dlStart = g_pVideoData; + u32 readCount = (u32)(g_video_buffer_read_ptr - dlStart); + dlStart = g_video_buffer_read_ptr; _assert_msg_(VIDEO, count >= readCount, "Display list underrun"); count -= readCount; } - g_pVideoData = videoDataSave; + g_video_buffer_read_ptr = videoDataSave; } static void DecodeStandard(u32 bufferSize) diff --git a/Source/Core/VideoBackends/Software/SWCommandProcessor.cpp b/Source/Core/VideoBackends/Software/SWCommandProcessor.cpp index 5f227d4b5c..56832eb786 100644 --- a/Source/Core/VideoBackends/Software/SWCommandProcessor.cpp +++ b/Source/Core/VideoBackends/Software/SWCommandProcessor.cpp @@ -57,7 +57,7 @@ void DoState(PointerWrap &p) p.Do(interruptWaiting); // Is this right? - p.DoArray(g_pVideoData,writePos); + p.DoArray(g_video_buffer_read_ptr,writePos); } static void UpdateInterrupts_Wrapper(u64 userdata, int cyclesLate) @@ -95,7 +95,7 @@ void Init() interruptSet = false; interruptWaiting = false; - g_pVideoData = nullptr; + g_video_buffer_read_ptr = nullptr; g_bSkipCurrentFrame = false; } @@ -311,7 +311,7 @@ bool RunBuffer() _dbg_assert_(COMMANDPROCESSOR, writePos >= readPos); - g_pVideoData = &commandBuffer[readPos]; + g_video_buffer_read_ptr = &commandBuffer[readPos]; u32 availableBytes = writePos - readPos; @@ -322,7 +322,7 @@ bool RunBuffer() OpcodeDecoder::Run(availableBytes); // if data was read by the opcode decoder then the video data pointer changed - readPos = (u32)(g_pVideoData - &commandBuffer[0]); + readPos = (u32)(g_video_buffer_read_ptr - &commandBuffer[0]); _dbg_assert_(VIDEO, writePos >= readPos); availableBytes = writePos - readPos; } diff --git a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp index dcd71d35a4..e4848ceb34 100644 --- a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp +++ b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp @@ -39,7 +39,7 @@ SWVertexLoader::~SWVertexLoader() void SWVertexLoader::SetFormat(u8 attributeIndex, u8 primitiveType) { - m_CurrentVat = &g_VtxAttr[attributeIndex]; + m_CurrentVat = &g_main_cp_state.vtx_attr[attributeIndex]; posScale = 1.0f / float(1 << m_CurrentVat->g0.PosFrac); tcScale[0] = 1.0f / float(1 << m_CurrentVat->g0.Tex0Frac); @@ -53,20 +53,20 @@ void SWVertexLoader::SetFormat(u8 attributeIndex, u8 primitiveType) //TexMtx const u64 tmDesc[8] = { - g_VtxDesc.Tex0MatIdx, g_VtxDesc.Tex1MatIdx, g_VtxDesc.Tex2MatIdx, g_VtxDesc.Tex3MatIdx, - g_VtxDesc.Tex4MatIdx, g_VtxDesc.Tex5MatIdx, g_VtxDesc.Tex6MatIdx, g_VtxDesc.Tex7MatIdx + g_main_cp_state.vtx_desc.Tex0MatIdx, g_main_cp_state.vtx_desc.Tex1MatIdx, g_main_cp_state.vtx_desc.Tex2MatIdx, g_main_cp_state.vtx_desc.Tex3MatIdx, + g_main_cp_state.vtx_desc.Tex4MatIdx, g_main_cp_state.vtx_desc.Tex5MatIdx, g_main_cp_state.vtx_desc.Tex6MatIdx, g_main_cp_state.vtx_desc.Tex7MatIdx }; // Colors - const u64 colDesc[2] = {g_VtxDesc.Color0, g_VtxDesc.Color1}; + const u64 colDesc[2] = {g_main_cp_state.vtx_desc.Color0, g_main_cp_state.vtx_desc.Color1}; colElements[0] = m_CurrentVat->g0.Color0Elements; colElements[1] = m_CurrentVat->g0.Color1Elements; const u32 colComp[2] = {m_CurrentVat->g0.Color0Comp, m_CurrentVat->g0.Color1Comp}; // TextureCoord const u64 tcDesc[8] = { - g_VtxDesc.Tex0Coord, g_VtxDesc.Tex1Coord, g_VtxDesc.Tex2Coord, g_VtxDesc.Tex3Coord, - g_VtxDesc.Tex4Coord, g_VtxDesc.Tex5Coord, g_VtxDesc.Tex6Coord, g_VtxDesc.Tex7Coord + g_main_cp_state.vtx_desc.Tex0Coord, g_main_cp_state.vtx_desc.Tex1Coord, g_main_cp_state.vtx_desc.Tex2Coord, g_main_cp_state.vtx_desc.Tex3Coord, + g_main_cp_state.vtx_desc.Tex4Coord, g_main_cp_state.vtx_desc.Tex5Coord, g_main_cp_state.vtx_desc.Tex6Coord, g_main_cp_state.vtx_desc.Tex7Coord }; const u32 tcElements[8] = { m_CurrentVat->g0.Tex0CoordElements, m_CurrentVat->g1.Tex1CoordElements, m_CurrentVat->g1.Tex2CoordElements, @@ -89,15 +89,15 @@ void SWVertexLoader::SetFormat(u8 attributeIndex, u8 primitiveType) // Reset vertex // matrix index from xf regs or cp memory? - if (xfmem.MatrixIndexA.PosNormalMtxIdx != MatrixIndexA.PosNormalMtxIdx || - xfmem.MatrixIndexA.Tex0MtxIdx != MatrixIndexA.Tex0MtxIdx || - xfmem.MatrixIndexA.Tex1MtxIdx != MatrixIndexA.Tex1MtxIdx || - xfmem.MatrixIndexA.Tex2MtxIdx != MatrixIndexA.Tex2MtxIdx || - xfmem.MatrixIndexA.Tex3MtxIdx != MatrixIndexA.Tex3MtxIdx || - xfmem.MatrixIndexB.Tex4MtxIdx != MatrixIndexB.Tex4MtxIdx || - xfmem.MatrixIndexB.Tex5MtxIdx != MatrixIndexB.Tex5MtxIdx || - xfmem.MatrixIndexB.Tex6MtxIdx != MatrixIndexB.Tex6MtxIdx || - xfmem.MatrixIndexB.Tex7MtxIdx != MatrixIndexB.Tex7MtxIdx) + if (xfmem.MatrixIndexA.PosNormalMtxIdx != g_main_cp_state.matrix_index_a.PosNormalMtxIdx || + xfmem.MatrixIndexA.Tex0MtxIdx != g_main_cp_state.matrix_index_a.Tex0MtxIdx || + xfmem.MatrixIndexA.Tex1MtxIdx != g_main_cp_state.matrix_index_a.Tex1MtxIdx || + xfmem.MatrixIndexA.Tex2MtxIdx != g_main_cp_state.matrix_index_a.Tex2MtxIdx || + xfmem.MatrixIndexA.Tex3MtxIdx != g_main_cp_state.matrix_index_a.Tex3MtxIdx || + xfmem.MatrixIndexB.Tex4MtxIdx != g_main_cp_state.matrix_index_b.Tex4MtxIdx || + xfmem.MatrixIndexB.Tex5MtxIdx != g_main_cp_state.matrix_index_b.Tex5MtxIdx || + xfmem.MatrixIndexB.Tex6MtxIdx != g_main_cp_state.matrix_index_b.Tex6MtxIdx || + xfmem.MatrixIndexB.Tex7MtxIdx != g_main_cp_state.matrix_index_b.Tex7MtxIdx) { WARN_LOG(VIDEO, "Matrix indices don't match"); @@ -118,18 +118,18 @@ void SWVertexLoader::SetFormat(u8 attributeIndex, u8 primitiveType) m_Vertex.texMtx[6] = xfmem.MatrixIndexB.Tex6MtxIdx; m_Vertex.texMtx[7] = xfmem.MatrixIndexB.Tex7MtxIdx; #else - m_Vertex.posMtx = MatrixIndexA.PosNormalMtxIdx; - m_Vertex.texMtx[0] = MatrixIndexA.Tex0MtxIdx; - m_Vertex.texMtx[1] = MatrixIndexA.Tex1MtxIdx; - m_Vertex.texMtx[2] = MatrixIndexA.Tex2MtxIdx; - m_Vertex.texMtx[3] = MatrixIndexA.Tex3MtxIdx; - m_Vertex.texMtx[4] = MatrixIndexB.Tex4MtxIdx; - m_Vertex.texMtx[5] = MatrixIndexB.Tex5MtxIdx; - m_Vertex.texMtx[6] = MatrixIndexB.Tex6MtxIdx; - m_Vertex.texMtx[7] = MatrixIndexB.Tex7MtxIdx; + m_Vertex.posMtx = g_main_cp_state.matrix_index_a.PosNormalMtxIdx; + m_Vertex.texMtx[0] = g_main_cp_state.matrix_index_a.Tex0MtxIdx; + m_Vertex.texMtx[1] = g_main_cp_state.matrix_index_a.Tex1MtxIdx; + m_Vertex.texMtx[2] = g_main_cp_state.matrix_index_a.Tex2MtxIdx; + m_Vertex.texMtx[3] = g_main_cp_state.matrix_index_a.Tex3MtxIdx; + m_Vertex.texMtx[4] = g_main_cp_state.matrix_index_b.Tex4MtxIdx; + m_Vertex.texMtx[5] = g_main_cp_state.matrix_index_b.Tex5MtxIdx; + m_Vertex.texMtx[6] = g_main_cp_state.matrix_index_b.Tex6MtxIdx; + m_Vertex.texMtx[7] = g_main_cp_state.matrix_index_b.Tex7MtxIdx; #endif - if (g_VtxDesc.PosMatIdx != NOT_PRESENT) + if (g_main_cp_state.vtx_desc.PosMatIdx != NOT_PRESENT) { AddAttributeLoader(LoadPosMtx); m_VertexSize++; @@ -145,17 +145,17 @@ void SWVertexLoader::SetFormat(u8 attributeIndex, u8 primitiveType) } // Write vertex position loader - m_positionLoader = VertexLoader_Position::GetFunction(g_VtxDesc.Position, m_CurrentVat->g0.PosFormat, m_CurrentVat->g0.PosElements); - m_VertexSize += VertexLoader_Position::GetSize(g_VtxDesc.Position, m_CurrentVat->g0.PosFormat, m_CurrentVat->g0.PosElements); + m_positionLoader = VertexLoader_Position::GetFunction(g_main_cp_state.vtx_desc.Position, m_CurrentVat->g0.PosFormat, m_CurrentVat->g0.PosElements); + m_VertexSize += VertexLoader_Position::GetSize(g_main_cp_state.vtx_desc.Position, m_CurrentVat->g0.PosFormat, m_CurrentVat->g0.PosElements); AddAttributeLoader(LoadPosition); // Normals - if (g_VtxDesc.Normal != NOT_PRESENT) + if (g_main_cp_state.vtx_desc.Normal != NOT_PRESENT) { - m_VertexSize += VertexLoader_Normal::GetSize(g_VtxDesc.Normal, + m_VertexSize += VertexLoader_Normal::GetSize(g_main_cp_state.vtx_desc.Normal, m_CurrentVat->g0.NormalFormat, m_CurrentVat->g0.NormalElements, m_CurrentVat->g0.NormalIndex3); - m_normalLoader = VertexLoader_Normal::GetFunction(g_VtxDesc.Normal, + m_normalLoader = VertexLoader_Normal::GetFunction(g_main_cp_state.vtx_desc.Normal, m_CurrentVat->g0.NormalFormat, m_CurrentVat->g0.NormalElements, m_CurrentVat->g0.NormalIndex3); if (m_normalLoader == nullptr) @@ -234,8 +234,8 @@ void SWVertexLoader::SetFormat(u8 attributeIndex, u8 primitiveType) // special case if only pos and tex coord 0 and tex coord input is AB11 m_TexGenSpecialCase = - ((g_VtxDesc.Hex & 0x60600L) == g_VtxDesc.Hex) && // only pos and tex coord 0 - (g_VtxDesc.Tex0Coord != NOT_PRESENT) && + ((g_main_cp_state.vtx_desc.Hex & 0x60600L) == g_main_cp_state.vtx_desc.Hex) && // only pos and tex coord 0 + (g_main_cp_state.vtx_desc.Tex0Coord != NOT_PRESENT) && (xfmem.texMtxInfo[0].projection == XF_TEXPROJ_ST); m_SetupUnit->Init(primitiveType); @@ -252,7 +252,7 @@ void SWVertexLoader::LoadVertex() // transform input data TransformUnit::TransformPosition(&m_Vertex, outVertex); - if (g_VtxDesc.Normal != NOT_PRESENT) + if (g_main_cp_state.vtx_desc.Normal != NOT_PRESENT) { TransformUnit::TransformNormal(&m_Vertex, m_CurrentVat->g0.NormalElements, outVertex); } diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp index 25d9e0d543..9063cece5e 100644 --- a/Source/Core/VideoBackends/Software/SWmain.cpp +++ b/Source/Core/VideoBackends/Software/SWmain.cpp @@ -116,14 +116,7 @@ void VideoSoftware::DoState(PointerWrap& p) p.DoPOD(swstats); // CP Memory - p.DoArray(arraybases, 16); - p.DoArray(arraystrides, 16); - p.Do(MatrixIndexA); - p.Do(MatrixIndexB); - p.Do(g_VtxDesc.Hex); - p.DoArray(g_VtxAttr, 8); - p.DoMarker("CP Memory"); - + DoCPState(p); } void VideoSoftware::CheckInvalidState() diff --git a/Source/Core/VideoBackends/Software/XFMemLoader.cpp b/Source/Core/VideoBackends/Software/XFMemLoader.cpp index 08e03ad8d8..1ad1804f72 100644 --- a/Source/Core/VideoBackends/Software/XFMemLoader.cpp +++ b/Source/Core/VideoBackends/Software/XFMemLoader.cpp @@ -74,7 +74,7 @@ void SWLoadIndexedXF(u32 val, int array) int size = ((val >> 12) & 0xF) + 1; //load stuff from array to address in xf mem - u32 *pData = (u32*)Memory::GetPointer(arraybases[array] + arraystrides[array]*index); + u32 *pData = (u32*)Memory::GetPointer(g_main_cp_state.array_bases[array] + g_main_cp_state.array_strides[array]*index); // byteswap data u32 buffer[16]; |
