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authorLillyJadeKatrin <lilly.kitty.1988@gmail.com>2025-04-16 23:59:16 -0400
committerLillyJadeKatrin <lilly.kitty.1988@gmail.com>2025-04-16 23:59:16 -0400
commitc55624702cfd807b3a18e3ee3c04d5a99f42fcdd (patch)
treea8b7e46ebfd998fb73974e49d8cde71817442b62 /Source/Core/VideoBackends/Vulkan/CommandBufferManager.cpp
parenta96c935c1ccb5159da5576906419a96eb7b91ebf (diff)
Allow RA Dev Tools for Unidentified Games
Due to requests from RA Devs, updating the AchievementManager LoadGameCallback to still set MemoryPeeker (and set m_system) if the load game response is NO_GAME_LOADED, so that the memory inspector et al continue function properly on unidentified hashes. Without this, no memory is loaded and the memory inspector will show all zeroes.
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/CommandBufferManager.cpp')
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