diff options
| author | Stenzek <stenzek@gmail.com> | 2016-11-20 00:43:50 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2016-12-04 20:10:13 +1000 |
| commit | 804cd0ff03ad6b940f6cd415b29a60263c8c9042 (patch) | |
| tree | a5a5c5572ffc328a9262711668dbcac0ad517efb /Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp | |
| parent | d67463e0a7570aeb00d2d10e21987fb639b78731 (diff) | |
Vulkan: Move XFB encoding/decoding to TextureConverter
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp b/Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp index 1f497416be..a707d8ad0e 100644 --- a/Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp +++ b/Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp @@ -18,6 +18,7 @@ #include "VideoBackends/Vulkan/StateTracker.h" #include "VideoBackends/Vulkan/StreamBuffer.h" #include "VideoBackends/Vulkan/Texture2D.h" +#include "VideoBackends/Vulkan/TextureConverter.h" #include "VideoBackends/Vulkan/Util.h" #include "VideoBackends/Vulkan/VertexFormat.h" #include "VideoBackends/Vulkan/VulkanContext.h" @@ -1411,7 +1412,7 @@ void FramebufferManager::CopyToRealXFB(u32 xfb_addr, u32 fb_stride, u32 fb_heigh // The destination stride can differ from the copy region width, in which case the pixels // outside the copy region should not be written to. - TextureCache::GetInstance()->EncodeYUYVTextureToMemory( + TextureCache::GetInstance()->GetTextureConverter()->EncodeTextureToMemoryYUYV( xfb_ptr, static_cast<u32>(source_rc.GetWidth()), fb_stride, fb_height, src_texture, scaled_rc); @@ -1437,8 +1438,8 @@ void XFBSource::DecodeToTexture(u32 xfb_addr, u32 fb_width, u32 fb_height) // Guest memory -> GPU EFB Textures const u8* src_ptr = Memory::GetPointer(xfb_addr); _assert_(src_ptr); - TextureCache::GetInstance()->DecodeYUYVTextureFromMemory(m_texture.get(), src_ptr, fb_width, - fb_width * 2, fb_height); + TextureCache::GetInstance()->GetTextureConverter()->DecodeYUYVTextureFromMemory( + m_texture.get(), src_ptr, fb_width, fb_width * 2, fb_height); } void XFBSource::CopyEFB(float gamma) |
