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authorStenzek <stenzek@gmail.com>2017-04-17 23:14:17 +1000
committerStenzek <stenzek@gmail.com>2017-04-18 21:55:22 +1000
commit9dc7358395c167925cac18af3c900fe7847da847 (patch)
tree0f7705287f1f7c6c25e3deb1feaa98431c15fca1 /Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp
parent34ad5b457dacf175d30b5521f863b45176374dff (diff)
Vulkan: Use BlendingState from VideoCommon
Remove the internal BlendState union. Also fixes Kirby's Return to Dreamland shadows.
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp')
-rw-r--r--Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp10
1 files changed, 3 insertions, 7 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp b/Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp
index 9b07f8645e..0b3ce94959 100644
--- a/Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp
+++ b/Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp
@@ -1157,14 +1157,10 @@ void FramebufferManager::DrawPokeVertices(const EFBPokeVertex* vertices, size_t
pipeline_info.rasterization_state.bits = Util::GetNoCullRasterizationState().bits;
pipeline_info.rasterization_state.samples = m_efb_samples;
pipeline_info.depth_stencil_state.bits = Util::GetNoDepthTestingDepthStencilState().bits;
- pipeline_info.blend_state.bits = Util::GetNoBlendingBlendState().bits;
- pipeline_info.blend_state.write_mask = 0;
+ pipeline_info.blend_state.hex = Util::GetNoBlendingBlendState().hex;
+ pipeline_info.blend_state.colorupdate = write_color;
+ pipeline_info.blend_state.alphaupdate = write_color;
pipeline_info.primitive_topology = m_poke_primitive_topology;
- if (write_color)
- {
- pipeline_info.blend_state.write_mask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
- VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
- }
if (write_depth)
{
pipeline_info.depth_stencil_state.test_enable = VK_TRUE;