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authorTellowKrinkle <tellowkrinkle@gmail.com>2022-07-10 20:01:38 -0500
committerTellowKrinkle <tellowkrinkle@gmail.com>2022-09-19 16:28:24 -0500
commit28b31b83279925245d82627542c2928800e96d29 (patch)
tree8b5d662b42279bdca73fb7c959e61e1703c2b751 /Source/Core/VideoBackends/Vulkan/ObjectCache.cpp
parentdae56a24b8494e71d91b406f38fcbde7244fc8a2 (diff)
VideoBackends:Vulkan: Make dynamic vertex loader optional
Makes it easier to disable in the future if support for VK_EXT_vertex_input_dynamic_state is added
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/ObjectCache.cpp')
-rw-r--r--Source/Core/VideoBackends/Vulkan/ObjectCache.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp b/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp
index 4ca03f1369..353cb6da3f 100644
--- a/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp
+++ b/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp
@@ -247,6 +247,10 @@ bool ObjectCache::CreatePipelineLayouts()
// If bounding box is unsupported, don't bother with the SSBO descriptor set.
if (!g_ActiveConfig.backend_info.bSupportsBBox)
pipeline_layout_info[PIPELINE_LAYOUT_STANDARD].setLayoutCount--;
+ // If neither SSBO-using feature is supported, skip in ubershaders too
+ if (!g_ActiveConfig.backend_info.bSupportsBBox &&
+ !g_ActiveConfig.backend_info.bSupportsDynamicVertexLoader)
+ pipeline_layout_info[PIPELINE_LAYOUT_UBER].setLayoutCount--;
for (size_t i = 0; i < pipeline_layout_info.size(); i++)
{