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authorJordan Woyak <jordan.woyak@gmail.com>2025-03-07 14:43:39 -0600
committerJordan Woyak <jordan.woyak@gmail.com>2025-03-09 01:42:45 -0600
commitc18c039089bdc27cbccf92a9053ed80bb161a9b9 (patch)
treeeaaaa442e14441bd678c0c433d5765fa84c549d4 /Source/Core/VideoBackends/Vulkan/ObjectCache.cpp
parent99e686de34c2c862a01ee3859abb4b3256f04a63 (diff)
VideoCommon: Move backend_info out of VideoConfig struct.
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/ObjectCache.cpp')
-rw-r--r--Source/Core/VideoBackends/Vulkan/ObjectCache.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp b/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp
index e32675fe57..877ad70bd2 100644
--- a/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp
+++ b/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp
@@ -206,18 +206,18 @@ bool ObjectCache::CreateDescriptorSetLayouts()
// Don't set the GS bit if geometry shaders aren't available.
if (g_ActiveConfig.UseVSForLinePointExpand())
{
- if (g_ActiveConfig.backend_info.bSupportsGeometryShaders)
+ if (g_backend_info.bSupportsGeometryShaders)
ubo_bindings[UBO_DESCRIPTOR_SET_BINDING_GS].stageFlags |= VK_SHADER_STAGE_VERTEX_BIT;
else
ubo_bindings[UBO_DESCRIPTOR_SET_BINDING_GS].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
}
- else if (!g_ActiveConfig.backend_info.bSupportsGeometryShaders)
+ else if (!g_backend_info.bSupportsGeometryShaders)
{
create_infos[DESCRIPTOR_SET_LAYOUT_STANDARD_UNIFORM_BUFFERS].bindingCount--;
}
// Remove the dynamic vertex loader's buffer if it'll never be needed
- if (!g_ActiveConfig.backend_info.bSupportsDynamicVertexLoader)
+ if (!g_backend_info.bSupportsDynamicVertexLoader)
create_infos[DESCRIPTOR_SET_LAYOUT_STANDARD_SHADER_STORAGE_BUFFERS].bindingCount--;
for (size_t i = 0; i < create_infos.size(); i++)
@@ -286,13 +286,13 @@ bool ObjectCache::CreatePipelineLayouts()
}};
const bool ssbos_in_standard =
- g_ActiveConfig.backend_info.bSupportsBBox || g_ActiveConfig.UseVSForLinePointExpand();
+ g_backend_info.bSupportsBBox || g_ActiveConfig.UseVSForLinePointExpand();
// If bounding box is unsupported, don't bother with the SSBO descriptor set.
if (!ssbos_in_standard)
pipeline_layout_info[PIPELINE_LAYOUT_STANDARD].setLayoutCount--;
// If neither SSBO-using feature is supported, skip in ubershaders too
- if (!ssbos_in_standard && !g_ActiveConfig.backend_info.bSupportsDynamicVertexLoader)
+ if (!ssbos_in_standard && !g_backend_info.bSupportsDynamicVertexLoader)
pipeline_layout_info[PIPELINE_LAYOUT_UBER].setLayoutCount--;
for (size_t i = 0; i < pipeline_layout_info.size(); i++)