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| author | Mahdi Hijazi <mahdi.hijazi@booking.com> | 2017-04-27 20:39:19 +0200 |
|---|---|---|
| committer | Mahdi Hijazi <mahdi.hijazi@booking.com> | 2017-04-27 20:41:55 +0200 |
| commit | 1e73f3c76eb562d78b8c5bb0a0a9edf602f1dd9f (patch) | |
| tree | 8033f00528c8b79583dd9eb16eaed7095ef03442 /Source/Core/VideoBackends/Vulkan/PostProcessing.cpp | |
| parent | 8028564a0767680bef8f917654dba16d3626c869 (diff) | |
[Android] Fix game banners
Use Bitmap.setPixels() instead of Bitmap.copyPixelsFromBuffer() the former
use non pre-multiplied values of the colors which is what we expect to
come from the native code.
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/PostProcessing.cpp')
0 files changed, 0 insertions, 0 deletions
