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| author | JMC47 <JMC4789@gmail.com> | 2021-12-22 16:39:54 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-12-22 16:39:54 -0500 |
| commit | b1f79d9ecf87070c78789acdf5bc329637bc5812 (patch) | |
| tree | 7d8321dcae2d694f3a131e003630e85d3cde732e /Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp | |
| parent | 820a424dcdf0095cf088abea921aaaac299dbccc (diff) | |
| parent | 1c421444aed7673c30429f8b92e8ac3492cfb5b4 (diff) | |
Merge pull request #10215 from OatmealDome/shader-logic-ops
VideoCommon: Support shader logic ops on Metal (Apple GPUs) and OpenGL ES
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp b/Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp index c28b3cced2..ec38d58009 100644 --- a/Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp +++ b/Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp @@ -50,9 +50,13 @@ static const char SHADER_HEADER[] = R"( #define SAMPLER_BINDING(x) layout(set = 1, binding = x) #define TEXEL_BUFFER_BINDING(x) layout(set = 1, binding = (x + 8)) #define SSBO_BINDING(x) layout(set = 2, binding = x) + #define INPUT_ATTACHMENT_BINDING(x, y, z) layout(set = x, binding = y, input_attachment_index = z) #define VARYING_LOCATION(x) layout(location = x) #define FORCE_EARLY_Z layout(early_fragment_tests) in + // Metal framebuffer fetch helpers. + #define FB_FETCH_VALUE subpassLoad(in_ocol0) + // hlsl to glsl function translation #define API_VULKAN 1 #define float2 vec2 |
