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authorStenzek <stenzek@gmail.com>2017-10-10 23:09:12 +1000
committerStenzek <stenzek@gmail.com>2017-10-11 23:15:41 +1000
commit79188d4f5500f6bb9e663e3d36f0e12ec0dd9532 (patch)
treef7c453b15bb47cf0615810940e194ebe4eb49fb7 /Source/Core/VideoBackends/Vulkan/TextureConverter.cpp
parent90ca2e8042ce2d119dc4723f6ce82b1a60372aaa (diff)
Vulkan: Use VK_NV_glsl extension where available, and skip glslang
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/TextureConverter.cpp')
-rw-r--r--Source/Core/VideoBackends/Vulkan/TextureConverter.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp b/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp
index e0376c3cae..2ff6f34c33 100644
--- a/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp
+++ b/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp
@@ -407,7 +407,7 @@ bool TextureConverter::SupportsTextureDecoding(TextureFormat format, TLUTFormat
std::string shader_source =
TextureConversionShader::GenerateDecodingShader(format, palette_format, APIType::Vulkan);
- pipeline.compute_shader = Util::CompileAndCreateComputeShader(shader_source, true);
+ pipeline.compute_shader = Util::CompileAndCreateComputeShader(shader_source);
if (pipeline.compute_shader == VK_NULL_HANDLE)
{
m_decoding_pipelines.emplace(key, pipeline);