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| author | Stenzek <stenzek@gmail.com> | 2017-09-07 23:41:37 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-09-11 20:01:48 +1000 |
| commit | e5840908224c1bcf6d948ec11d56b918e3ebee89 (patch) | |
| tree | 9a53ee45d6164894a43d8dacc4a71a109711a041 /Source/Core/VideoBackends/Vulkan/TextureConverter.cpp | |
| parent | 836b9b9acbc2ff2d10d6f3c81e64b7b10b22f023 (diff) | |
Vulkan: Fix interface mismatch in RGB->YUYV shader
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/TextureConverter.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/TextureConverter.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp b/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp index eee9a13272..e0376c3cae 100644 --- a/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp +++ b/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp @@ -801,6 +801,7 @@ bool TextureConverter::CompileYUYVConversionShaders() static const char RGB_TO_YUYV_SHADER_SOURCE[] = R"( SAMPLER_BINDING(0) uniform sampler2DArray source; layout(location = 0) in vec3 uv0; + layout(location = 1) in vec4 col0; layout(location = 0) out vec4 ocol0; const vec3 y_const = vec3(0.257,0.504,0.098); |
