diff options
| author | Stenzek <stenzek@gmail.com> | 2018-07-17 13:22:48 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2018-07-19 21:47:42 +1000 |
| commit | b30342d38f372ac987322d9d01d9296eb2511f79 (patch) | |
| tree | b12a0c560985f8cf1b5e8d1b177346f5d5124923 /Source/Core/VideoBackends/Vulkan/VKTexture.cpp | |
| parent | f5e8af7b6ca24962f1a9fea14b989a0092bae210 (diff) | |
VideoBackends: Support D24S8 abstract texture format
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/VKTexture.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/VKTexture.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/VKTexture.cpp b/Source/Core/VideoBackends/Vulkan/VKTexture.cpp index cee60012a8..b3c111d5a2 100644 --- a/Source/Core/VideoBackends/Vulkan/VKTexture.cpp +++ b/Source/Core/VideoBackends/Vulkan/VKTexture.cpp @@ -94,8 +94,8 @@ std::unique_ptr<VKTexture> VKTexture::Create(const TextureConfig& tex_config) { // Clear render targets before use to prevent reading uninitialized memory. VkClearDepthStencilValue clear_value = {0.0f, 0}; - VkImageSubresourceRange clear_range = {VK_IMAGE_ASPECT_DEPTH_BIT, 0, tex_config.levels, 0, - tex_config.layers}; + VkImageSubresourceRange clear_range = {Util::GetImageAspectForFormat(vk_format), 0, + tex_config.levels, 0, tex_config.layers}; texture->TransitionToLayout(g_command_buffer_mgr->GetCurrentInitCommandBuffer(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); vkCmdClearDepthStencilImage(g_command_buffer_mgr->GetCurrentInitCommandBuffer(), |
