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| author | Mai <mai.iam2048@gmail.com> | 2022-12-29 04:48:24 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-12-29 04:48:24 +0000 |
| commit | 7552deeff4d95d7799c59fe00253a3c1ce86f40b (patch) | |
| tree | d02963cf983422c73c7672e4a5a14f399d0403c2 /Source/Core/VideoBackends/Vulkan/VKVertexManager.cpp | |
| parent | 82e5f438f954ad822a25eb3261eb9a5d6972ab7f (diff) | |
| parent | 7e55cc9e9044df8382367c5fbcf0dddd88a80201 (diff) | |
Merge pull request #11388 from AdmiralCurtiss/globals-vertexshadermanager
VideoCommon: De-globalize VertexShaderManager class.
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/VKVertexManager.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/VKVertexManager.cpp | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/VKVertexManager.cpp b/Source/Core/VideoBackends/Vulkan/VKVertexManager.cpp index c01335d85a..86b2e361ef 100644 --- a/Source/Core/VideoBackends/Vulkan/VKVertexManager.cpp +++ b/Source/Core/VideoBackends/Vulkan/VKVertexManager.cpp @@ -204,17 +204,20 @@ void VertexManager::UploadUniforms() void VertexManager::UpdateVertexShaderConstants() { - if (!VertexShaderManager::dirty || !ReserveConstantStorage()) + auto& system = Core::System::GetInstance(); + auto& vertex_shader_manager = system.GetVertexShaderManager(); + + if (!vertex_shader_manager.dirty || !ReserveConstantStorage()) return; StateTracker::GetInstance()->SetGXUniformBuffer( UBO_DESCRIPTOR_SET_BINDING_VS, m_uniform_stream_buffer->GetBuffer(), m_uniform_stream_buffer->GetCurrentOffset(), sizeof(VertexShaderConstants)); - std::memcpy(m_uniform_stream_buffer->GetCurrentHostPointer(), &VertexShaderManager::constants, + std::memcpy(m_uniform_stream_buffer->GetCurrentHostPointer(), &vertex_shader_manager.constants, sizeof(VertexShaderConstants)); m_uniform_stream_buffer->CommitMemory(sizeof(VertexShaderConstants)); ADDSTAT(g_stats.this_frame.bytes_uniform_streamed, sizeof(VertexShaderConstants)); - VertexShaderManager::dirty = false; + vertex_shader_manager.dirty = false; } void VertexManager::UpdateGeometryShaderConstants() @@ -289,6 +292,7 @@ void VertexManager::UploadAllConstants() auto& system = Core::System::GetInstance(); auto& pixel_shader_manager = system.GetPixelShaderManager(); + auto& vertex_shader_manager = system.GetVertexShaderManager(); // Update bindings StateTracker::GetInstance()->SetGXUniformBuffer( @@ -308,7 +312,7 @@ void VertexManager::UploadAllConstants() std::memcpy(m_uniform_stream_buffer->GetCurrentHostPointer() + pixel_constants_offset, &pixel_shader_manager.constants, sizeof(PixelShaderConstants)); std::memcpy(m_uniform_stream_buffer->GetCurrentHostPointer() + vertex_constants_offset, - &VertexShaderManager::constants, sizeof(VertexShaderConstants)); + &vertex_shader_manager.constants, sizeof(VertexShaderConstants)); std::memcpy(m_uniform_stream_buffer->GetCurrentHostPointer() + geometry_constants_offset, &GeometryShaderManager::constants, sizeof(GeometryShaderConstants)); @@ -317,7 +321,7 @@ void VertexManager::UploadAllConstants() ADDSTAT(g_stats.this_frame.bytes_uniform_streamed, allocation_size); // Clear dirty flags - VertexShaderManager::dirty = false; + vertex_shader_manager.dirty = false; GeometryShaderManager::dirty = false; pixel_shader_manager.dirty = false; } |
