diff options
| author | Lioncash <mathew1800@gmail.com> | 2019-07-10 23:11:14 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2019-07-10 23:19:10 -0400 |
| commit | a99c7d01e1b043df9c09a3047bf0442f88ad94d3 (patch) | |
| tree | 7a8414d7fdb82b522cfbb58b3c00337b97e8ab29 /Source/Core/VideoBackends/Vulkan/VertexManager.cpp | |
| parent | 0a7395bfba99719f71de5186a9916e66c1901f37 (diff) | |
VideoCommon/Statistics: Normalize statistic variable names
Normalizes all variables related to statistics so that they follow our
coding style.
These are relatively low traffic areas, so this modification isn't too
noisy.
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/VertexManager.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/VertexManager.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/VertexManager.cpp b/Source/Core/VideoBackends/Vulkan/VertexManager.cpp index 144d3b3ab8..c6fdd90a4f 100644 --- a/Source/Core/VideoBackends/Vulkan/VertexManager.cpp +++ b/Source/Core/VideoBackends/Vulkan/VertexManager.cpp @@ -181,8 +181,8 @@ void VertexManager::CommitBuffer(u32 num_vertices, u32 vertex_stride, u32 num_in m_vertex_stream_buffer->CommitMemory(vertex_data_size); m_index_stream_buffer->CommitMemory(index_data_size); - ADDSTAT(stats.thisFrame.bytesVertexStreamed, static_cast<int>(vertex_data_size)); - ADDSTAT(stats.thisFrame.bytesIndexStreamed, static_cast<int>(index_data_size)); + ADDSTAT(stats.this_frame.bytes_vertex_streamed, static_cast<int>(vertex_data_size)); + ADDSTAT(stats.this_frame.bytes_index_streamed, static_cast<int>(index_data_size)); StateTracker::GetInstance()->SetVertexBuffer(m_vertex_stream_buffer->GetBuffer(), 0); StateTracker::GetInstance()->SetIndexBuffer(m_index_stream_buffer->GetBuffer(), 0, @@ -207,7 +207,7 @@ void VertexManager::UpdateVertexShaderConstants() std::memcpy(m_uniform_stream_buffer->GetCurrentHostPointer(), &VertexShaderManager::constants, sizeof(VertexShaderConstants)); m_uniform_stream_buffer->CommitMemory(sizeof(VertexShaderConstants)); - ADDSTAT(stats.thisFrame.bytesUniformStreamed, sizeof(VertexShaderConstants)); + ADDSTAT(stats.this_frame.bytes_uniform_streamed, sizeof(VertexShaderConstants)); VertexShaderManager::dirty = false; } @@ -222,7 +222,7 @@ void VertexManager::UpdateGeometryShaderConstants() std::memcpy(m_uniform_stream_buffer->GetCurrentHostPointer(), &GeometryShaderManager::constants, sizeof(GeometryShaderConstants)); m_uniform_stream_buffer->CommitMemory(sizeof(GeometryShaderConstants)); - ADDSTAT(stats.thisFrame.bytesUniformStreamed, sizeof(GeometryShaderConstants)); + ADDSTAT(stats.this_frame.bytes_uniform_streamed, sizeof(GeometryShaderConstants)); GeometryShaderManager::dirty = false; } @@ -237,7 +237,7 @@ void VertexManager::UpdatePixelShaderConstants() std::memcpy(m_uniform_stream_buffer->GetCurrentHostPointer(), &PixelShaderManager::constants, sizeof(PixelShaderConstants)); m_uniform_stream_buffer->CommitMemory(sizeof(PixelShaderConstants)); - ADDSTAT(stats.thisFrame.bytesUniformStreamed, sizeof(PixelShaderConstants)); + ADDSTAT(stats.this_frame.bytes_uniform_streamed, sizeof(PixelShaderConstants)); PixelShaderManager::dirty = false; } @@ -302,7 +302,7 @@ void VertexManager::UploadAllConstants() // Finally, flush buffer memory after copying m_uniform_stream_buffer->CommitMemory(allocation_size); - ADDSTAT(stats.thisFrame.bytesUniformStreamed, allocation_size); + ADDSTAT(stats.this_frame.bytes_uniform_streamed, allocation_size); // Clear dirty flags VertexShaderManager::dirty = false; @@ -324,7 +324,7 @@ void VertexManager::UploadUtilityUniforms(const void* data, u32 data_size) m_uniform_stream_buffer->GetBuffer(), m_uniform_stream_buffer->GetCurrentOffset(), data_size); std::memcpy(m_uniform_stream_buffer->GetCurrentHostPointer(), data, data_size); m_uniform_stream_buffer->CommitMemory(data_size); - ADDSTAT(stats.thisFrame.bytesUniformStreamed, data_size); + ADDSTAT(stats.this_frame.bytes_uniform_streamed, data_size); } bool VertexManager::UploadTexelBuffer(const void* data, u32 data_size, TexelBufferFormat format, @@ -349,7 +349,7 @@ bool VertexManager::UploadTexelBuffer(const void* data, u32 data_size, TexelBuff std::memcpy(m_texel_stream_buffer->GetCurrentHostPointer(), data, data_size); *out_offset = static_cast<u32>(m_texel_stream_buffer->GetCurrentOffset()) / elem_size; m_texel_stream_buffer->CommitMemory(data_size); - ADDSTAT(stats.thisFrame.bytesUniformStreamed, data_size); + ADDSTAT(stats.this_frame.bytes_uniform_streamed, data_size); StateTracker::GetInstance()->SetTexelBuffer(0, m_texel_buffer_views[format]); return true; } @@ -386,7 +386,7 @@ bool VertexManager::UploadTexelBuffer(const void* data, u32 data_size, TexelBuff palette_elem_size; m_texel_stream_buffer->CommitMemory(palette_byte_offset + palette_size); - ADDSTAT(stats.thisFrame.bytesUniformStreamed, palette_byte_offset + palette_size); + ADDSTAT(stats.this_frame.bytes_uniform_streamed, palette_byte_offset + palette_size); StateTracker::GetInstance()->SetTexelBuffer(0, m_texel_buffer_views[format]); StateTracker::GetInstance()->SetTexelBuffer(1, m_texel_buffer_views[palette_format]); return true; |
