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authorLioncash <mathew1800@gmail.com>2019-07-10 23:11:14 -0400
committerLioncash <mathew1800@gmail.com>2019-07-10 23:19:10 -0400
commita99c7d01e1b043df9c09a3047bf0442f88ad94d3 (patch)
tree7a8414d7fdb82b522cfbb58b3c00337b97e8ab29 /Source/Core/VideoBackends/Vulkan/VertexManager.cpp
parent0a7395bfba99719f71de5186a9916e66c1901f37 (diff)
VideoCommon/Statistics: Normalize statistic variable names
Normalizes all variables related to statistics so that they follow our coding style. These are relatively low traffic areas, so this modification isn't too noisy.
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/VertexManager.cpp')
-rw-r--r--Source/Core/VideoBackends/Vulkan/VertexManager.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/VertexManager.cpp b/Source/Core/VideoBackends/Vulkan/VertexManager.cpp
index 144d3b3ab8..c6fdd90a4f 100644
--- a/Source/Core/VideoBackends/Vulkan/VertexManager.cpp
+++ b/Source/Core/VideoBackends/Vulkan/VertexManager.cpp
@@ -181,8 +181,8 @@ void VertexManager::CommitBuffer(u32 num_vertices, u32 vertex_stride, u32 num_in
m_vertex_stream_buffer->CommitMemory(vertex_data_size);
m_index_stream_buffer->CommitMemory(index_data_size);
- ADDSTAT(stats.thisFrame.bytesVertexStreamed, static_cast<int>(vertex_data_size));
- ADDSTAT(stats.thisFrame.bytesIndexStreamed, static_cast<int>(index_data_size));
+ ADDSTAT(stats.this_frame.bytes_vertex_streamed, static_cast<int>(vertex_data_size));
+ ADDSTAT(stats.this_frame.bytes_index_streamed, static_cast<int>(index_data_size));
StateTracker::GetInstance()->SetVertexBuffer(m_vertex_stream_buffer->GetBuffer(), 0);
StateTracker::GetInstance()->SetIndexBuffer(m_index_stream_buffer->GetBuffer(), 0,
@@ -207,7 +207,7 @@ void VertexManager::UpdateVertexShaderConstants()
std::memcpy(m_uniform_stream_buffer->GetCurrentHostPointer(), &VertexShaderManager::constants,
sizeof(VertexShaderConstants));
m_uniform_stream_buffer->CommitMemory(sizeof(VertexShaderConstants));
- ADDSTAT(stats.thisFrame.bytesUniformStreamed, sizeof(VertexShaderConstants));
+ ADDSTAT(stats.this_frame.bytes_uniform_streamed, sizeof(VertexShaderConstants));
VertexShaderManager::dirty = false;
}
@@ -222,7 +222,7 @@ void VertexManager::UpdateGeometryShaderConstants()
std::memcpy(m_uniform_stream_buffer->GetCurrentHostPointer(), &GeometryShaderManager::constants,
sizeof(GeometryShaderConstants));
m_uniform_stream_buffer->CommitMemory(sizeof(GeometryShaderConstants));
- ADDSTAT(stats.thisFrame.bytesUniformStreamed, sizeof(GeometryShaderConstants));
+ ADDSTAT(stats.this_frame.bytes_uniform_streamed, sizeof(GeometryShaderConstants));
GeometryShaderManager::dirty = false;
}
@@ -237,7 +237,7 @@ void VertexManager::UpdatePixelShaderConstants()
std::memcpy(m_uniform_stream_buffer->GetCurrentHostPointer(), &PixelShaderManager::constants,
sizeof(PixelShaderConstants));
m_uniform_stream_buffer->CommitMemory(sizeof(PixelShaderConstants));
- ADDSTAT(stats.thisFrame.bytesUniformStreamed, sizeof(PixelShaderConstants));
+ ADDSTAT(stats.this_frame.bytes_uniform_streamed, sizeof(PixelShaderConstants));
PixelShaderManager::dirty = false;
}
@@ -302,7 +302,7 @@ void VertexManager::UploadAllConstants()
// Finally, flush buffer memory after copying
m_uniform_stream_buffer->CommitMemory(allocation_size);
- ADDSTAT(stats.thisFrame.bytesUniformStreamed, allocation_size);
+ ADDSTAT(stats.this_frame.bytes_uniform_streamed, allocation_size);
// Clear dirty flags
VertexShaderManager::dirty = false;
@@ -324,7 +324,7 @@ void VertexManager::UploadUtilityUniforms(const void* data, u32 data_size)
m_uniform_stream_buffer->GetBuffer(), m_uniform_stream_buffer->GetCurrentOffset(), data_size);
std::memcpy(m_uniform_stream_buffer->GetCurrentHostPointer(), data, data_size);
m_uniform_stream_buffer->CommitMemory(data_size);
- ADDSTAT(stats.thisFrame.bytesUniformStreamed, data_size);
+ ADDSTAT(stats.this_frame.bytes_uniform_streamed, data_size);
}
bool VertexManager::UploadTexelBuffer(const void* data, u32 data_size, TexelBufferFormat format,
@@ -349,7 +349,7 @@ bool VertexManager::UploadTexelBuffer(const void* data, u32 data_size, TexelBuff
std::memcpy(m_texel_stream_buffer->GetCurrentHostPointer(), data, data_size);
*out_offset = static_cast<u32>(m_texel_stream_buffer->GetCurrentOffset()) / elem_size;
m_texel_stream_buffer->CommitMemory(data_size);
- ADDSTAT(stats.thisFrame.bytesUniformStreamed, data_size);
+ ADDSTAT(stats.this_frame.bytes_uniform_streamed, data_size);
StateTracker::GetInstance()->SetTexelBuffer(0, m_texel_buffer_views[format]);
return true;
}
@@ -386,7 +386,7 @@ bool VertexManager::UploadTexelBuffer(const void* data, u32 data_size, TexelBuff
palette_elem_size;
m_texel_stream_buffer->CommitMemory(palette_byte_offset + palette_size);
- ADDSTAT(stats.thisFrame.bytesUniformStreamed, palette_byte_offset + palette_size);
+ ADDSTAT(stats.this_frame.bytes_uniform_streamed, palette_byte_offset + palette_size);
StateTracker::GetInstance()->SetTexelBuffer(0, m_texel_buffer_views[format]);
StateTracker::GetInstance()->SetTexelBuffer(1, m_texel_buffer_views[palette_format]);
return true;