diff options
| author | Stenzek <stenzek@gmail.com> | 2017-04-21 23:59:45 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-04-25 14:27:05 +1000 |
| commit | 27ae5b8d34675244af689b260f0dbb391bb6209e (patch) | |
| tree | 8b35c323b5041d2944f26e0104cab166ea6ac6ec /Source/Core/VideoBackends/Vulkan/VulkanContext.cpp | |
| parent | 417a4ca206a5cae7cc08c80564181af74c8fa51a (diff) | |
VideoConfigDiag: Move post-processing shader list to post processor
The backends don't use this list at all, and since more than one
backend supports post-processing now, it's duplicate code.
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/VulkanContext.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/VulkanContext.cpp | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp b/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp index d9cd116566..58b10dd92e 100644 --- a/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp +++ b/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp @@ -6,9 +6,6 @@ #include "Common/Assert.h" #include "Common/CommonFuncs.h" -#include "Common/CommonPaths.h" -#include "Common/FileSearch.h" -#include "Common/FileUtil.h" #include "Common/Logging/Log.h" #include "Common/MsgHandler.h" #include "Common/StringUtil.h" @@ -225,21 +222,6 @@ VulkanContext::GPUList VulkanContext::EnumerateGPUs(VkInstance instance) return gpus; } -static std::vector<std::string> GetShaders(const std::string& sub_dir = "") -{ - std::vector<std::string> paths = - Common::DoFileSearch({".glsl"}, {File::GetUserPath(D_SHADERS_IDX) + sub_dir, - File::GetSysDirectory() + SHADERS_DIR DIR_SEP + sub_dir}); - std::vector<std::string> result; - for (std::string path : paths) - { - std::string name; - SplitPath(path, nullptr, &name, nullptr); - result.push_back(name); - } - return result; -} - void VulkanContext::PopulateBackendInfo(VideoConfig* config) { config->backend_info.api_type = APIType::Vulkan; @@ -264,9 +246,6 @@ void VulkanContext::PopulateBackendInfo(VideoConfig* config) config->backend_info.bSupportsSSAA = false; // Dependent on features. config->backend_info.bSupportsDepthClamp = false; // Dependent on features. config->backend_info.bSupportsReversedDepthRange = false; // No support yet due to driver bugs. - - g_Config.backend_info.PPShaders = GetShaders(""); - g_Config.backend_info.AnaglyphShaders = GetShaders(ANAGLYPH_DIR DIR_SEP); } void VulkanContext::PopulateBackendInfoAdapters(VideoConfig* config, const GPUList& gpu_list) |
