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authorTellowKrinkle <tellowkrinkle@gmail.com>2022-07-24 03:32:59 -0500
committerTellowKrinkle <tellowkrinkle@gmail.com>2022-10-22 20:13:24 -0500
commit3a5901d12e1257001f983acdb55448db29befed2 (patch)
treeecc8b974261149fb25356f9baf12337aed47effc /Source/Core/VideoBackends/Vulkan/VulkanContext.cpp
parent678ee48bfcc169e1d1833a19635153f544613ad5 (diff)
VideoBackends:Vulkan: Add support for vertex shader point and line expansion
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/VulkanContext.cpp')
-rw-r--r--Source/Core/VideoBackends/Vulkan/VulkanContext.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp b/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp
index bc9cc1169b..a1119cefcb 100644
--- a/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp
+++ b/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp
@@ -299,6 +299,7 @@ void VulkanContext::PopulateBackendInfo(VideoConfig* config)
config->backend_info.bSupportsSettingObjectNames = false; // Dependent on features.
config->backend_info.bSupportsPartialMultisampleResolve = true; // Assumed support.
config->backend_info.bSupportsDynamicVertexLoader = true; // Assumed support.
+ config->backend_info.bSupportsVSLinePointExpand = true; // Assumed support.
}
void VulkanContext::PopulateBackendInfoAdapters(VideoConfig* config, const GPUList& gpu_list)