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authorJMC47 <JMC4789@gmail.com>2020-10-29 01:22:13 -0400
committerGitHub <noreply@github.com>2020-10-29 01:22:13 -0400
commit6a3a71cfd732d7698327b7c8e7dd9e5125d681db (patch)
tree9a5378356d904796ffd7287d87b99f3851f88283 /Source/Core/VideoBackends/Vulkan/VulkanContext.cpp
parentf5eb40a72336c1fbd534a64efa373e307a03ba80 (diff)
parent0c01712d1320826201f183b4174bc24e6c370d0e (diff)
Merge pull request #9141 from Techjar/but-for-how-long
Re-enable GPU Texture Decoding under MoltenVK
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/VulkanContext.cpp')
-rw-r--r--Source/Core/VideoBackends/Vulkan/VulkanContext.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp b/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp
index d054f0db61..5ac43e3250 100644
--- a/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp
+++ b/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp
@@ -346,10 +346,6 @@ void VulkanContext::PopulateBackendInfoFeatures(VideoConfig* config, VkPhysicalD
// with depth clamping. Fall back to inverted depth range for these.
if (DriverDetails::HasBug(DriverDetails::BUG_BROKEN_REVERSED_DEPTH_RANGE))
config->backend_info.bSupportsReversedDepthRange = false;
-
- // GPU Texture Decoding is broken under MoltenVK.
- if (DriverDetails::HasBug(DriverDetails::BUG_BROKEN_GPU_TEXTURE_DECODING))
- config->backend_info.bSupportsGPUTextureDecoding = false;
}
void VulkanContext::PopulateBackendInfoMultisampleModes(