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| author | Markus Wick <degasus@users.noreply.github.com> | 2017-03-16 21:39:17 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-03-16 21:39:17 +0100 |
| commit | a0acdfc070d5bed422d3cdafd7675fc28af4eed5 (patch) | |
| tree | 0edd5873022cafad1caf3c9588ae6fda8e201d75 /Source/Core/VideoBackends/Vulkan/VulkanContext.cpp | |
| parent | b2ab713ad93f8734fc65e104f4dc6c1c9a3e9411 (diff) | |
| parent | 134317e07f7c371000389e7c3f45ceaf046eea69 (diff) | |
Merge pull request #5029 from ligfx/bboximagemask
OGL: implement Bounding Box on systems w/o SSBO
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/VulkanContext.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/VulkanContext.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp b/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp index 1487e09afc..74e7786130 100644 --- a/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp +++ b/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp @@ -240,6 +240,7 @@ void VulkanContext::PopulateBackendInfo(VideoConfig* config) config->backend_info.bSupportsGeometryShaders = false; // Dependent on features. config->backend_info.bSupportsGSInstancing = false; // Dependent on features. config->backend_info.bSupportsBBox = false; // Dependent on features. + config->backend_info.bSupportsFragmentStoresAndAtomics = false; // Dependent on features. config->backend_info.bSupportsSSAA = false; // Dependent on features. config->backend_info.bSupportsDepthClamp = false; // Dependent on features. config->backend_info.bSupportsReversedDepthRange = false; // No support yet due to driver bugs. @@ -264,7 +265,8 @@ void VulkanContext::PopulateBackendInfoFeatures(VideoConfig* config, VkPhysicalD config->backend_info.bSupportsDualSourceBlend = (features.dualSrcBlend == VK_TRUE); config->backend_info.bSupportsGeometryShaders = (features.geometryShader == VK_TRUE); config->backend_info.bSupportsGSInstancing = (features.geometryShader == VK_TRUE); - config->backend_info.bSupportsBBox = (features.fragmentStoresAndAtomics == VK_TRUE); + config->backend_info.bSupportsBBox = config->backend_info.bSupportsFragmentStoresAndAtomics = + (features.fragmentStoresAndAtomics == VK_TRUE); config->backend_info.bSupportsSSAA = (features.sampleRateShading == VK_TRUE); // Disable geometry shader when shaderTessellationAndGeometryPointSize is not supported. |
