summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp
diff options
context:
space:
mode:
authorMarkus Wick <degasus@users.noreply.github.com>2018-05-28 09:52:07 +0200
committerGitHub <noreply@github.com>2018-05-28 09:52:07 +0200
commitcddc2d52c22b42773bbb65a9255cceb90982f531 (patch)
treef8ae69202fcf8fe3d77f571ad2f98115392b0a3a /Source/Core/VideoBackends/Vulkan/VulkanContext.cpp
parent9e102e15843e6c28f27771fcaadb0ec5dcb7f65d (diff)
parent57976c947b26d59551ff53fcb1c264af14a0548a (diff)
Merge pull request #6965 from stenzek/d3d-feature-level-10
D3D: Don't emit uint outputs when logic op is unsupported
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/VulkanContext.cpp')
-rw-r--r--Source/Core/VideoBackends/Vulkan/VulkanContext.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp b/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp
index 57bdcdfce9..32bd449003 100644
--- a/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp
+++ b/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp
@@ -246,6 +246,7 @@ void VulkanContext::PopulateBackendInfo(VideoConfig* config)
config->backend_info.bSupportsST3CTextures = false; // Dependent on features.
config->backend_info.bSupportsBPTCTextures = false; // Dependent on features.
config->backend_info.bSupportsReversedDepthRange = false; // No support yet due to driver bugs.
+ config->backend_info.bSupportsLogicOp = false; // Dependent on features.
config->backend_info.bSupportsCopyToVram = true; // Assumed support.
config->backend_info.bSupportsFramebufferFetch = false;
}
@@ -272,6 +273,7 @@ void VulkanContext::PopulateBackendInfoFeatures(VideoConfig* config, VkPhysicalD
config->backend_info.bSupportsBBox = config->backend_info.bSupportsFragmentStoresAndAtomics =
(features.fragmentStoresAndAtomics == VK_TRUE);
config->backend_info.bSupportsSSAA = (features.sampleRateShading == VK_TRUE);
+ config->backend_info.bSupportsLogicOp = (features.logicOp == VK_TRUE);
// Disable geometry shader when shaderTessellationAndGeometryPointSize is not supported.
// Seems this is needed for gl_Layer.