diff options
| author | Jules Blok <jules.blok@gmail.com> | 2015-05-25 23:29:47 +0200 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2015-05-26 15:31:36 +0200 |
| commit | ca7801da449d214bebdfd2573aeae16cd492bc72 (patch) | |
| tree | 59816037269c72b7eac9a9b3479f092ec815fffb /Source/Core/VideoBackends | |
| parent | 2975e530914778f9abaa1aedf6a6c947559ef7ab (diff) | |
D3D: Invert initial depth buffer clear.
Diffstat (limited to 'Source/Core/VideoBackends')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/Render.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/D3D/Render.cpp b/Source/Core/VideoBackends/D3D/Render.cpp index cc06c077d1..230cb11ec4 100644 --- a/Source/Core/VideoBackends/D3D/Render.cpp +++ b/Source/Core/VideoBackends/D3D/Render.cpp @@ -259,7 +259,7 @@ Renderer::Renderer(void *&window_handle) // Clear EFB textures float ClearColor[4] = { 0.f, 0.f, 0.f, 1.f }; D3D::context->ClearRenderTargetView(FramebufferManager::GetEFBColorTexture()->GetRTV(), ClearColor); - D3D::context->ClearDepthStencilView(FramebufferManager::GetEFBDepthTexture()->GetDSV(), D3D11_CLEAR_DEPTH, 1.f, 0); + D3D::context->ClearDepthStencilView(FramebufferManager::GetEFBDepthTexture()->GetDSV(), D3D11_CLEAR_DEPTH, 0.f, 0); D3D11_VIEWPORT vp = CD3D11_VIEWPORT(0.f, 0.f, (float)s_target_width, (float)s_target_height); D3D::context->RSSetViewports(1, &vp); @@ -957,7 +957,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co g_framebuffer_manager = new FramebufferManager; float clear_col[4] = { 0.f, 0.f, 0.f, 1.f }; D3D::context->ClearRenderTargetView(FramebufferManager::GetEFBColorTexture()->GetRTV(), clear_col); - D3D::context->ClearDepthStencilView(FramebufferManager::GetEFBDepthTexture()->GetDSV(), D3D11_CLEAR_DEPTH, 1.f, 0); + D3D::context->ClearDepthStencilView(FramebufferManager::GetEFBDepthTexture()->GetDSV(), D3D11_CLEAR_DEPTH, 0.f, 0); } // begin next frame |
