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authorLioncash <mathew1800@gmail.com>2016-01-02 15:01:12 -0500
committerLioncash <mathew1800@gmail.com>2016-01-02 18:03:28 -0500
commit01f99a04a2af61d70fc2a5eed14b2a0bf3c05696 (patch)
tree5bc6cc4b936e4d5f444aa8dc7c6f2ec120ae6ad1 /Source/Core/VideoBackends
parent066af14272a87870bbb84280249cf938d9eba336 (diff)
VideoBackend: Get rid of a boolean global
Also gets rid of global headers
Diffstat (limited to 'Source/Core/VideoBackends')
-rw-r--r--Source/Core/VideoBackends/D3D/D3D.vcxproj2
-rw-r--r--Source/Core/VideoBackends/D3D/D3D.vcxproj.filters2
-rw-r--r--Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp1
-rw-r--r--Source/Core/VideoBackends/D3D/Globals.h12
-rw-r--r--Source/Core/VideoBackends/D3D/PixelShaderCache.cpp2
-rw-r--r--Source/Core/VideoBackends/D3D/VertexManager.cpp6
-rw-r--r--Source/Core/VideoBackends/D3D/VertexShaderCache.cpp2
-rw-r--r--Source/Core/VideoBackends/D3D/main.cpp12
-rw-r--r--Source/Core/VideoBackends/D3D/main.h8
-rw-r--r--Source/Core/VideoBackends/OGL/OGL.vcxproj1
-rw-r--r--Source/Core/VideoBackends/OGL/OGL.vcxproj.filters1
-rw-r--r--Source/Core/VideoBackends/OGL/Render.cpp11
-rw-r--r--Source/Core/VideoBackends/OGL/VertexManager.cpp12
-rw-r--r--Source/Core/VideoBackends/OGL/VertexManager.h3
-rw-r--r--Source/Core/VideoBackends/OGL/main.cpp26
-rw-r--r--Source/Core/VideoBackends/OGL/main.h9
-rw-r--r--Source/Core/VideoBackends/Software/SWmain.cpp3
17 files changed, 23 insertions, 90 deletions
diff --git a/Source/Core/VideoBackends/D3D/D3D.vcxproj b/Source/Core/VideoBackends/D3D/D3D.vcxproj
index bf3229c3df..12a7239c1a 100644
--- a/Source/Core/VideoBackends/D3D/D3D.vcxproj
+++ b/Source/Core/VideoBackends/D3D/D3D.vcxproj
@@ -66,8 +66,6 @@
<ClInclude Include="D3DUtil.h" />
<ClInclude Include="FramebufferManager.h" />
<ClInclude Include="GeometryShaderCache.h" />
- <ClInclude Include="Globals.h" />
- <ClInclude Include="main.h" />
<ClInclude Include="PerfQuery.h" />
<ClInclude Include="PixelShaderCache.h" />
<ClInclude Include="PSTextureEncoder.h" />
diff --git a/Source/Core/VideoBackends/D3D/D3D.vcxproj.filters b/Source/Core/VideoBackends/D3D/D3D.vcxproj.filters
index e5f5baf882..440a547084 100644
--- a/Source/Core/VideoBackends/D3D/D3D.vcxproj.filters
+++ b/Source/Core/VideoBackends/D3D/D3D.vcxproj.filters
@@ -123,8 +123,6 @@
<ClInclude Include="XFBEncoder.h">
<Filter>Render</Filter>
</ClInclude>
- <ClInclude Include="Globals.h" />
- <ClInclude Include="main.h" />
<ClInclude Include="VideoBackend.h" />
<ClInclude Include="BoundingBox.h">
<Filter>Render</Filter>
diff --git a/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp b/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp
index 53a74c758f..65b8053810 100644
--- a/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp
+++ b/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp
@@ -14,7 +14,6 @@
#include "VideoBackends/D3D/D3DShader.h"
#include "VideoBackends/D3D/FramebufferManager.h"
#include "VideoBackends/D3D/GeometryShaderCache.h"
-#include "VideoBackends/D3D/Globals.h"
#include "VideoCommon/Debugger.h"
#include "VideoCommon/GeometryShaderGen.h"
diff --git a/Source/Core/VideoBackends/D3D/Globals.h b/Source/Core/VideoBackends/D3D/Globals.h
deleted file mode 100644
index 6d7665c66c..0000000000
--- a/Source/Core/VideoBackends/D3D/Globals.h
+++ /dev/null
@@ -1,12 +0,0 @@
-// Copyright 2008 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "Common/Common.h"
-
-#include "VideoBackends/D3D/main.h"
-
-#include "VideoCommon/VideoCommon.h"
-#include "VideoCommon/VideoConfig.h"
diff --git a/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp b/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp
index 499bbef169..37ffd7b1f2 100644
--- a/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp
+++ b/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp
@@ -4,6 +4,7 @@
#include <string>
+#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/LinearDiskCache.h"
#include "Common/StringUtil.h"
@@ -12,7 +13,6 @@
#include "VideoBackends/D3D/D3DBase.h"
#include "VideoBackends/D3D/D3DShader.h"
-#include "VideoBackends/D3D/Globals.h"
#include "VideoBackends/D3D/PixelShaderCache.h"
#include "VideoCommon/Debugger.h"
diff --git a/Source/Core/VideoBackends/D3D/VertexManager.cpp b/Source/Core/VideoBackends/D3D/VertexManager.cpp
index fce46f1b44..6a739c9737 100644
--- a/Source/Core/VideoBackends/D3D/VertexManager.cpp
+++ b/Source/Core/VideoBackends/D3D/VertexManager.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
+#include "Common/CommonTypes.h"
+
#include "VideoBackends/D3D/BoundingBox.h"
#include "VideoBackends/D3D/D3DBase.h"
#include "VideoBackends/D3D/D3DState.h"
@@ -14,13 +16,9 @@
#include "VideoCommon/BoundingBox.h"
#include "VideoCommon/Debugger.h"
#include "VideoCommon/IndexGenerator.h"
-#include "VideoCommon/MainBase.h"
-#include "VideoCommon/PixelShaderManager.h"
#include "VideoCommon/RenderBase.h"
#include "VideoCommon/Statistics.h"
-#include "VideoCommon/TextureCacheBase.h"
#include "VideoCommon/VertexLoaderManager.h"
-#include "VideoCommon/VertexShaderManager.h"
#include "VideoCommon/VideoConfig.h"
namespace DX11
diff --git a/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp b/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp
index a518cdd4e5..6c7f074e97 100644
--- a/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp
+++ b/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp
@@ -4,6 +4,7 @@
#include <string>
+#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/LinearDiskCache.h"
#include "Common/StringUtil.h"
@@ -11,7 +12,6 @@
#include "Core/ConfigManager.h"
#include "VideoBackends/D3D/D3DShader.h"
-#include "VideoBackends/D3D/Globals.h"
#include "VideoBackends/D3D/VertexShaderCache.h"
#include "VideoCommon/Debugger.h"
diff --git a/Source/Core/VideoBackends/D3D/main.cpp b/Source/Core/VideoBackends/D3D/main.cpp
index 35e4978c9b..1fc919c332 100644
--- a/Source/Core/VideoBackends/D3D/main.cpp
+++ b/Source/Core/VideoBackends/D3D/main.cpp
@@ -5,22 +5,20 @@
#include <memory>
#include <string>
+#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
-#include "Common/IniFile.h"
#include "Common/StringUtil.h"
-#include "Common/Logging/LogManager.h"
#include "Core/ConfigManager.h"
-#include "Core/Core.h"
#include "Core/Host.h"
#include "VideoBackends/D3D/BoundingBox.h"
#include "VideoBackends/D3D/D3DBase.h"
#include "VideoBackends/D3D/D3DUtil.h"
#include "VideoBackends/D3D/GeometryShaderCache.h"
-#include "VideoBackends/D3D/Globals.h"
#include "VideoBackends/D3D/PerfQuery.h"
#include "VideoBackends/D3D/PixelShaderCache.h"
+#include "VideoBackends/D3D/Render.h"
#include "VideoBackends/D3D/TextureCache.h"
#include "VideoBackends/D3D/VertexManager.h"
#include "VideoBackends/D3D/VertexShaderCache.h"
@@ -31,7 +29,6 @@
#include "VideoCommon/Fifo.h"
#include "VideoCommon/GeometryShaderManager.h"
#include "VideoCommon/IndexGenerator.h"
-#include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/OpcodeDecoding.h"
#include "VideoCommon/PixelEngine.h"
#include "VideoCommon/PixelShaderManager.h"
@@ -163,8 +160,7 @@ bool VideoBackend::Initialize(void *window_handle)
UpdateActiveConfig();
m_window_handle = window_handle;
-
- s_BackendInitialized = true;
+ m_initialized = true;
return true;
}
@@ -200,7 +196,7 @@ void VideoBackend::Video_Prepare()
void VideoBackend::Shutdown()
{
- s_BackendInitialized = false;
+ m_initialized = false;
// TODO: should be in Video_Cleanup
if (g_renderer)
diff --git a/Source/Core/VideoBackends/D3D/main.h b/Source/Core/VideoBackends/D3D/main.h
deleted file mode 100644
index 9943835ce2..0000000000
--- a/Source/Core/VideoBackends/D3D/main.h
+++ /dev/null
@@ -1,8 +0,0 @@
-// Copyright 2008 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "VideoBackends/D3D/Render.h"
-#include "VideoCommon/MainBase.h"
diff --git a/Source/Core/VideoBackends/OGL/OGL.vcxproj b/Source/Core/VideoBackends/OGL/OGL.vcxproj
index 1d6a639d87..0c234a8e71 100644
--- a/Source/Core/VideoBackends/OGL/OGL.vcxproj
+++ b/Source/Core/VideoBackends/OGL/OGL.vcxproj
@@ -53,7 +53,6 @@
<ItemGroup>
<ClInclude Include="BoundingBox.h" />
<ClInclude Include="FramebufferManager.h" />
- <ClInclude Include="main.h" />
<ClInclude Include="PerfQuery.h" />
<ClInclude Include="PostProcessing.h" />
<ClInclude Include="ProgramShaderCache.h" />
diff --git a/Source/Core/VideoBackends/OGL/OGL.vcxproj.filters b/Source/Core/VideoBackends/OGL/OGL.vcxproj.filters
index 6cd9a67466..282934d830 100644
--- a/Source/Core/VideoBackends/OGL/OGL.vcxproj.filters
+++ b/Source/Core/VideoBackends/OGL/OGL.vcxproj.filters
@@ -88,7 +88,6 @@
<ClInclude Include="TextureCache.h">
<Filter>Render</Filter>
</ClInclude>
- <ClInclude Include="main.h" />
<ClInclude Include="SamplerCache.h" />
<ClInclude Include="VideoBackend.h" />
</ItemGroup>
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp
index a311420477..b94138fc59 100644
--- a/Source/Core/VideoBackends/OGL/Render.cpp
+++ b/Source/Core/VideoBackends/OGL/Render.cpp
@@ -11,12 +11,10 @@
#include <vector>
#include "Common/Atomic.h"
-#include "Common/CommonPaths.h"
+#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/MathUtil.h"
#include "Common/StringUtil.h"
-#include "Common/Thread.h"
-#include "Common/Timer.h"
#include "Common/GL/GLInterfaceBase.h"
#include "Common/GL/GLUtil.h"
#include "Common/Logging/LogManager.h"
@@ -26,28 +24,21 @@
#include "VideoBackends/OGL/BoundingBox.h"
#include "VideoBackends/OGL/FramebufferManager.h"
-#include "VideoBackends/OGL/main.h"
#include "VideoBackends/OGL/PostProcessing.h"
#include "VideoBackends/OGL/ProgramShaderCache.h"
#include "VideoBackends/OGL/RasterFont.h"
#include "VideoBackends/OGL/Render.h"
#include "VideoBackends/OGL/SamplerCache.h"
-#include "VideoBackends/OGL/StreamBuffer.h"
#include "VideoBackends/OGL/TextureCache.h"
-#include "VideoBackends/OGL/TextureConverter.h"
#include "VideoBackends/OGL/VertexManager.h"
#include "VideoCommon/BPFunctions.h"
-#include "VideoCommon/BPStructs.h"
#include "VideoCommon/DriverDetails.h"
#include "VideoCommon/Fifo.h"
#include "VideoCommon/ImageWrite.h"
#include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/PixelEngine.h"
#include "VideoCommon/PixelShaderManager.h"
-#include "VideoCommon/Statistics.h"
-#include "VideoCommon/VertexLoaderManager.h"
-#include "VideoCommon/VertexShaderGen.h"
#include "VideoCommon/VertexShaderManager.h"
#include "VideoCommon/VideoConfig.h"
diff --git a/Source/Core/VideoBackends/OGL/VertexManager.cpp b/Source/Core/VideoBackends/OGL/VertexManager.cpp
index c37f4cbecd..d15de83df3 100644
--- a/Source/Core/VideoBackends/OGL/VertexManager.cpp
+++ b/Source/Core/VideoBackends/OGL/VertexManager.cpp
@@ -7,28 +7,20 @@
#include <string>
#include <vector>
-#include "Common/Common.h"
+#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
-#include "Common/MemoryUtil.h"
#include "Common/StringUtil.h"
+#include "Common/GL/GLExtensions/GLExtensions.h"
-#include "VideoBackends/OGL/main.h"
#include "VideoBackends/OGL/ProgramShaderCache.h"
#include "VideoBackends/OGL/Render.h"
#include "VideoBackends/OGL/StreamBuffer.h"
-#include "VideoBackends/OGL/TextureCache.h"
#include "VideoBackends/OGL/VertexManager.h"
#include "VideoCommon/BPMemory.h"
-#include "VideoCommon/DriverDetails.h"
-#include "VideoCommon/Fifo.h"
-#include "VideoCommon/ImageWrite.h"
#include "VideoCommon/IndexGenerator.h"
-#include "VideoCommon/PixelShaderManager.h"
#include "VideoCommon/Statistics.h"
#include "VideoCommon/VertexLoaderManager.h"
-#include "VideoCommon/VertexShaderGen.h"
-#include "VideoCommon/VertexShaderManager.h"
#include "VideoCommon/VideoConfig.h"
namespace OGL
diff --git a/Source/Core/VideoBackends/OGL/VertexManager.h b/Source/Core/VideoBackends/OGL/VertexManager.h
index d674d5d792..a980f2205c 100644
--- a/Source/Core/VideoBackends/OGL/VertexManager.h
+++ b/Source/Core/VideoBackends/OGL/VertexManager.h
@@ -4,9 +4,6 @@
#pragma once
-#include "Common/GL/GLExtensions/GLExtensions.h"
-
-#include "VideoCommon/CPMemory.h"
#include "VideoCommon/NativeVertexFormat.h"
#include "VideoCommon/VertexManagerBase.h"
diff --git a/Source/Core/VideoBackends/OGL/main.cpp b/Source/Core/VideoBackends/OGL/main.cpp
index 2e14a3643a..7672e8de2c 100644
--- a/Source/Core/VideoBackends/OGL/main.cpp
+++ b/Source/Core/VideoBackends/OGL/main.cpp
@@ -36,26 +36,21 @@ Make AA apply instantly during gameplay if possible
*/
-#include <algorithm>
-#include <cstdarg>
#include <memory>
+#include <string>
+#include <vector>
#include "Common/Atomic.h"
#include "Common/CommonPaths.h"
#include "Common/FileSearch.h"
-#include "Common/Thread.h"
#include "Common/GL/GLInterfaceBase.h"
#include "Common/GL/GLUtil.h"
-#include "Common/Logging/LogManager.h"
#include "Core/ConfigManager.h"
-#include "Core/Core.h"
#include "Core/Host.h"
#include "VideoBackends/OGL/BoundingBox.h"
-#include "VideoBackends/OGL/FramebufferManager.h"
#include "VideoBackends/OGL/PerfQuery.h"
-#include "VideoBackends/OGL/PostProcessing.h"
#include "VideoBackends/OGL/ProgramShaderCache.h"
#include "VideoBackends/OGL/Render.h"
#include "VideoBackends/OGL/SamplerCache.h"
@@ -68,10 +63,7 @@ Make AA apply instantly during gameplay if possible
#include "VideoCommon/CommandProcessor.h"
#include "VideoCommon/Fifo.h"
#include "VideoCommon/GeometryShaderManager.h"
-#include "VideoCommon/ImageWrite.h"
#include "VideoCommon/IndexGenerator.h"
-#include "VideoCommon/LookUpTables.h"
-#include "VideoCommon/MainBase.h"
#include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/OpcodeDecoding.h"
#include "VideoCommon/PixelEngine.h"
@@ -79,7 +71,6 @@ Make AA apply instantly during gameplay if possible
#include "VideoCommon/VertexLoaderManager.h"
#include "VideoCommon/VertexShaderManager.h"
#include "VideoCommon/VideoConfig.h"
-#include "VideoCommon/VideoState.h"
namespace OGL
{
@@ -139,14 +130,15 @@ static void InitBackendInfo()
g_Config.backend_info.AnaglyphShaders = GetShaders(ANAGLYPH_DIR DIR_SEP);
}
-void VideoBackend::ShowConfig(void *_hParent)
+void VideoBackend::ShowConfig(void* parent_handle)
{
- if (!s_BackendInitialized)
+ if (!m_initialized)
InitBackendInfo();
- Host_ShowVideoConfig(_hParent, GetDisplayName(), "gfx_opengl");
+
+ Host_ShowVideoConfig(parent_handle, GetDisplayName(), "gfx_opengl");
}
-bool VideoBackend::Initialize(void *window_handle)
+bool VideoBackend::Initialize(void* window_handle)
{
InitializeShared();
InitBackendInfo();
@@ -167,7 +159,7 @@ bool VideoBackend::Initialize(void *window_handle)
// Do our OSD callbacks
OSD::DoCallbacks(OSD::OSD_INIT);
- s_BackendInitialized = true;
+ m_initialized = true;
return true;
}
@@ -206,7 +198,7 @@ void VideoBackend::Video_Prepare()
void VideoBackend::Shutdown()
{
- s_BackendInitialized = false;
+ m_initialized = false;
// Do our OSD callbacks
OSD::DoCallbacks(OSD::OSD_SHUTDOWN);
diff --git a/Source/Core/VideoBackends/OGL/main.h b/Source/Core/VideoBackends/OGL/main.h
deleted file mode 100644
index 2bae4448ea..0000000000
--- a/Source/Core/VideoBackends/OGL/main.h
+++ /dev/null
@@ -1,9 +0,0 @@
-// Copyright 2008 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <string>
-
-#include "VideoCommon/MainBase.h"
diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp
index c891542d8a..a7efeaa4dd 100644
--- a/Source/Core/VideoBackends/Software/SWmain.cpp
+++ b/Source/Core/VideoBackends/Software/SWmain.cpp
@@ -86,6 +86,7 @@ bool VideoSoftware::Initialize(void *window_handle)
SWRenderer::Init();
DebugUtil::Init();
+ m_initialized = true;
return true;
}
@@ -145,6 +146,8 @@ void VideoSoftware::EmuStateChange(EMUSTATE_CHANGE newState)
void VideoSoftware::Shutdown()
{
+ m_initialized = false;
+
// TODO: should be in Video_Cleanup
SWRenderer::Shutdown();
DebugUtil::Shutdown();