diff options
| author | degasus <wickmarkus@web.de> | 2017-12-02 17:16:58 +0100 |
|---|---|---|
| committer | degasus <markus@selfnet.de> | 2017-12-06 09:30:03 +0100 |
| commit | 02dd062518aba4aabe39f588d6c23d85db834a8d (patch) | |
| tree | 7439634e9594dd2e83839d3e7474df5d12f047b6 /Source/Core/VideoBackends | |
| parent | cde02b5b5f5d300d9a5cb04233aee5e45b42bc93 (diff) | |
VideoCommon: Drop now unused efb2tex matrix generation.
Diffstat (limited to 'Source/Core/VideoBackends')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/TextureCache.cpp | 1 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/D3D/TextureCache.h | 4 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/Null/TextureCache.h | 3 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/OGL/TextureCache.cpp | 1 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/OGL/TextureCache.h | 4 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/Software/TextureCache.h | 3 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/TextureCache.cpp | 1 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/TextureCache.h | 4 |
8 files changed, 8 insertions, 13 deletions
diff --git a/Source/Core/VideoBackends/D3D/TextureCache.cpp b/Source/Core/VideoBackends/D3D/TextureCache.cpp index cca8448421..e9ad781dcf 100644 --- a/Source/Core/VideoBackends/D3D/TextureCache.cpp +++ b/Source/Core/VideoBackends/D3D/TextureCache.cpp @@ -219,7 +219,6 @@ TextureCache::~TextureCache() void TextureCache::CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, const EFBRectangle& src_rect, bool scale_by_half, - unsigned int cbuf_id, const float* colmat, EFBCopyFormat dst_format, bool is_intensity) { auto* destination_texture = static_cast<DXTexture*>(entry->texture.get()); diff --git a/Source/Core/VideoBackends/D3D/TextureCache.h b/Source/Core/VideoBackends/D3D/TextureCache.h index 3f48ddb6f7..49332e2de3 100644 --- a/Source/Core/VideoBackends/D3D/TextureCache.h +++ b/Source/Core/VideoBackends/D3D/TextureCache.h @@ -37,8 +37,8 @@ private: bool scale_by_half) override; void CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, const EFBRectangle& src_rect, - bool scale_by_half, unsigned int cbuf_id, const float* colmat, - EFBCopyFormat dst_format, bool is_intensity) override; + bool scale_by_half, EFBCopyFormat dst_format, + bool is_intensity) override; bool CompileShaders() override { return true; } void DeleteShaders() override {} diff --git a/Source/Core/VideoBackends/Null/TextureCache.h b/Source/Core/VideoBackends/Null/TextureCache.h index c10b6eaaf8..cf9dfa84a2 100644 --- a/Source/Core/VideoBackends/Null/TextureCache.h +++ b/Source/Core/VideoBackends/Null/TextureCache.h @@ -32,8 +32,7 @@ public: } void CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, const EFBRectangle& src_rect, - bool scale_by_half, unsigned int cbuf_id, const float* colmat, - EFBCopyFormat dst_format, bool is_intensity) override + bool scale_by_half, EFBCopyFormat dst_format, bool is_intensity) override { } }; diff --git a/Source/Core/VideoBackends/OGL/TextureCache.cpp b/Source/Core/VideoBackends/OGL/TextureCache.cpp index 6eecedbd06..36175f0215 100644 --- a/Source/Core/VideoBackends/OGL/TextureCache.cpp +++ b/Source/Core/VideoBackends/OGL/TextureCache.cpp @@ -486,7 +486,6 @@ void TextureCache::DecodeTextureOnGPU(TCacheEntry* entry, u32 dst_level, const u void TextureCache::CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, const EFBRectangle& src_rect, bool scale_by_half, - unsigned int cbuf_id, const float* colmat, EFBCopyFormat dst_format, bool is_intensity) { auto* destination_texture = static_cast<OGLTexture*>(entry->texture.get()); diff --git a/Source/Core/VideoBackends/OGL/TextureCache.h b/Source/Core/VideoBackends/OGL/TextureCache.h index 0cff84d290..3923919df6 100644 --- a/Source/Core/VideoBackends/OGL/TextureCache.h +++ b/Source/Core/VideoBackends/OGL/TextureCache.h @@ -68,8 +68,8 @@ private: bool scale_by_half) override; void CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, const EFBRectangle& src_rect, - bool scale_by_half, unsigned int cbuf_id, const float* colmat, - EFBCopyFormat dst_format, bool is_intensity) override; + bool scale_by_half, EFBCopyFormat dst_format, + bool is_intensity) override; bool CompileShaders() override; void DeleteShaders() override; diff --git a/Source/Core/VideoBackends/Software/TextureCache.h b/Source/Core/VideoBackends/Software/TextureCache.h index d676d67a6e..13a70002f2 100644 --- a/Source/Core/VideoBackends/Software/TextureCache.h +++ b/Source/Core/VideoBackends/Software/TextureCache.h @@ -26,8 +26,7 @@ public: private: void CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, const EFBRectangle& src_rect, - bool scale_by_half, unsigned int cbuf_id, const float* colmat, - EFBCopyFormat dst_format, bool is_intensity) override + bool scale_by_half, EFBCopyFormat dst_format, bool is_intensity) override { // TODO: If we ever want to "fake" vram textures, we would need to implement this } diff --git a/Source/Core/VideoBackends/Vulkan/TextureCache.cpp b/Source/Core/VideoBackends/Vulkan/TextureCache.cpp index a97a560d55..dba11219e7 100644 --- a/Source/Core/VideoBackends/Vulkan/TextureCache.cpp +++ b/Source/Core/VideoBackends/Vulkan/TextureCache.cpp @@ -266,7 +266,6 @@ void TextureCache::DeleteShaders() void TextureCache::CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, const EFBRectangle& src_rect, bool scale_by_half, - unsigned int cbuf_id, const float* colmat, EFBCopyFormat dst_format, bool is_intensity) { VKTexture* texture = static_cast<VKTexture*>(entry->texture.get()); diff --git a/Source/Core/VideoBackends/Vulkan/TextureCache.h b/Source/Core/VideoBackends/Vulkan/TextureCache.h index 26a01be3bb..dd2e993621 100644 --- a/Source/Core/VideoBackends/Vulkan/TextureCache.h +++ b/Source/Core/VideoBackends/Vulkan/TextureCache.h @@ -55,8 +55,8 @@ private: bool CreateRenderPasses(); void CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, const EFBRectangle& src_rect, - bool scale_by_half, unsigned int cbuf_id, const float* colmat, - EFBCopyFormat dst_format, bool is_intensity) override; + bool scale_by_half, EFBCopyFormat dst_format, + bool is_intensity) override; VkRenderPass m_render_pass = VK_NULL_HANDLE; |
