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authorStenzek <stenzek@gmail.com>2018-10-03 23:02:45 +1000
committerStenzek <stenzek@gmail.com>2018-10-20 21:11:34 +1000
commit134d967be2dd4ba9531abb8ba8494c3ac423ca72 (patch)
tree3486a0d8a8f5c1a141bccc1e9cc56306cde327b4 /Source/Core/VideoBackends
parent74b82bab3b6e4e8a1799bbcbdc5244f20f4d2826 (diff)
Refactoring and cleanup of GLInterface (now GLContext)
Diffstat (limited to 'Source/Core/VideoBackends')
-rw-r--r--Source/Core/VideoBackends/OGL/FramebufferManager.cpp4
-rw-r--r--Source/Core/VideoBackends/OGL/OGLTexture.cpp1
-rw-r--r--Source/Core/VideoBackends/OGL/PerfQuery.cpp9
-rw-r--r--Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp8
-rw-r--r--Source/Core/VideoBackends/OGL/Render.cpp40
-rw-r--r--Source/Core/VideoBackends/OGL/SamplerCache.cpp6
-rw-r--r--Source/Core/VideoBackends/OGL/TextureCache.cpp1
-rw-r--r--Source/Core/VideoBackends/OGL/main.cpp20
-rw-r--r--Source/Core/VideoBackends/Software/SWOGLWindow.cpp31
-rw-r--r--Source/Core/VideoBackends/Software/SWOGLWindow.h2
-rw-r--r--Source/Core/VideoBackends/Software/SWmain.cpp6
11 files changed, 57 insertions, 71 deletions
diff --git a/Source/Core/VideoBackends/OGL/FramebufferManager.cpp b/Source/Core/VideoBackends/OGL/FramebufferManager.cpp
index a6cccdaaa2..1c1c976f70 100644
--- a/Source/Core/VideoBackends/OGL/FramebufferManager.cpp
+++ b/Source/Core/VideoBackends/OGL/FramebufferManager.cpp
@@ -9,7 +9,7 @@
#include "Common/Common.h"
#include "Common/CommonTypes.h"
-#include "Common/GL/GLInterfaceBase.h"
+#include "Common/GL/GLContext.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
@@ -414,7 +414,7 @@ FramebufferManager::FramebufferManager(int targetWidth, int targetHeight, int ms
glBindBuffer(GL_ARRAY_BUFFER,
static_cast<VertexManager*>(g_vertex_manager.get())->GetVertexBufferHandle());
- if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL)
+ if (!g_main_gl_context->IsGLES())
glEnable(GL_PROGRAM_POINT_SIZE);
}
diff --git a/Source/Core/VideoBackends/OGL/OGLTexture.cpp b/Source/Core/VideoBackends/OGL/OGLTexture.cpp
index 1efb650eeb..fbe7f576c7 100644
--- a/Source/Core/VideoBackends/OGL/OGLTexture.cpp
+++ b/Source/Core/VideoBackends/OGL/OGLTexture.cpp
@@ -4,7 +4,6 @@
#include "Common/Assert.h"
#include "Common/CommonTypes.h"
-#include "Common/GL/GLInterfaceBase.h"
#include "Common/MsgHandler.h"
#include "VideoBackends/OGL/FramebufferManager.h"
diff --git a/Source/Core/VideoBackends/OGL/PerfQuery.cpp b/Source/Core/VideoBackends/OGL/PerfQuery.cpp
index b3b5df2265..30a6e1781b 100644
--- a/Source/Core/VideoBackends/OGL/PerfQuery.cpp
+++ b/Source/Core/VideoBackends/OGL/PerfQuery.cpp
@@ -6,7 +6,7 @@
#include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h"
-#include "Common/GL/GLInterfaceBase.h"
+#include "Common/GL/GLContext.h"
#include "Common/GL/GLUtil.h"
#include "VideoBackends/OGL/PerfQuery.h"
@@ -17,11 +17,10 @@ namespace OGL
{
std::unique_ptr<PerfQueryBase> GetPerfQuery()
{
- if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3 &&
- GLExtensions::Supports("GL_NV_occlusion_query_samples"))
+ if (g_main_gl_context->IsGLES() && GLExtensions::Supports("GL_NV_occlusion_query_samples"))
return std::make_unique<PerfQueryGLESNV>();
- if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3)
+ if (g_main_gl_context->IsGLES())
return std::make_unique<PerfQueryGL>(GL_ANY_SAMPLES_PASSED);
return std::make_unique<PerfQueryGL>(GL_SAMPLES_PASSED);
@@ -266,4 +265,4 @@ void PerfQueryGLESNV::FlushResults()
FlushOne();
}
-} // namespace
+} // namespace OGL
diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
index 2d284ae4ef..ae930dddab 100644
--- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
+++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
@@ -12,7 +12,7 @@
#include "Common/Assert.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
-#include "Common/GL/GLInterfaceBase.h"
+#include "Common/GL/GLContext.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
@@ -805,7 +805,7 @@ void ProgramShaderCache::CreateHeader()
bool SharedContextAsyncShaderCompiler::WorkerThreadInitMainThread(void** param)
{
- std::unique_ptr<cInterfaceBase> context = GLInterface->CreateSharedContext();
+ std::unique_ptr<GLContext> context = g_main_gl_context->CreateSharedContext();
if (!context)
{
PanicAlert("Failed to create shared context for shader compiling.");
@@ -818,7 +818,7 @@ bool SharedContextAsyncShaderCompiler::WorkerThreadInitMainThread(void** param)
bool SharedContextAsyncShaderCompiler::WorkerThreadInitWorkerThread(void* param)
{
- cInterfaceBase* context = static_cast<cInterfaceBase*>(param);
+ GLContext* context = static_cast<GLContext*>(param);
if (!context->MakeCurrent())
return false;
@@ -831,7 +831,7 @@ bool SharedContextAsyncShaderCompiler::WorkerThreadInitWorkerThread(void* param)
void SharedContextAsyncShaderCompiler::WorkerThreadExit(void* param)
{
- cInterfaceBase* context = static_cast<cInterfaceBase*>(param);
+ GLContext* context = static_cast<GLContext*>(param);
context->ClearCurrent();
delete context;
}
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp
index 27113a6b8b..18f9fbf322 100644
--- a/Source/Core/VideoBackends/OGL/Render.cpp
+++ b/Source/Core/VideoBackends/OGL/Render.cpp
@@ -16,7 +16,7 @@
#include "Common/Assert.h"
#include "Common/Atomic.h"
#include "Common/CommonTypes.h"
-#include "Common/GL/GLInterfaceBase.h"
+#include "Common/GL/GLContext.h"
#include "Common/GL/GLUtil.h"
#include "Common/Logging/LogManager.h"
#include "Common/MathUtil.h"
@@ -354,8 +354,8 @@ static void InitDriverInfo()
// Init functions
Renderer::Renderer()
- : ::Renderer(static_cast<int>(std::max(GLInterface->GetBackBufferWidth(), 1u)),
- static_cast<int>(std::max(GLInterface->GetBackBufferHeight(), 1u)))
+ : ::Renderer(static_cast<int>(std::max(g_main_gl_context->GetBackBufferWidth(), 1u)),
+ static_cast<int>(std::max(g_main_gl_context->GetBackBufferHeight(), 1u)))
{
bool bSuccess = true;
@@ -365,7 +365,7 @@ Renderer::Renderer()
InitDriverInfo();
- if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL)
+ if (!g_main_gl_context->IsGLES())
{
if (!GLExtensions::Supports("GL_ARB_framebuffer_object"))
{
@@ -500,7 +500,7 @@ Renderer::Renderer()
g_Config.backend_info.bSupportsBPTCTextures =
GLExtensions::Supports("GL_ARB_texture_compression_bptc");
- if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3)
+ if (g_main_gl_context->IsGLES())
{
g_ogl_config.SupportedESPointSize =
GLExtensions::Supports("GL_OES_geometry_point_size") ?
@@ -730,10 +730,9 @@ Renderer::Renderer()
if (!g_ogl_config.bSupportsGLBufferStorage && !g_ogl_config.bSupportsGLPinnedMemory)
{
- OSD::AddMessage(
- StringFromFormat("Your OpenGL driver does not support %s_buffer_storage.",
- GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3 ? "EXT" : "ARB"),
- 60000);
+ OSD::AddMessage(StringFromFormat("Your OpenGL driver does not support %s_buffer_storage.",
+ g_main_gl_context->IsGLES() ? "EXT" : "ARB"),
+ 60000);
OSD::AddMessage("This device's performance will be terrible.", 60000);
OSD::AddMessage("Please ask your device vendor for an updated OpenGL driver.", 60000);
}
@@ -761,7 +760,7 @@ Renderer::Renderer()
// Handle VSync on/off
s_vsync = g_ActiveConfig.IsVSync();
if (!DriverDetails::HasBug(DriverDetails::BUG_BROKEN_VSYNC))
- GLInterface->SwapInterval(s_vsync);
+ g_main_gl_context->SwapInterval(s_vsync);
// Because of the fixed framebuffer size we need to disable the resolution
// options while running
@@ -1044,7 +1043,7 @@ u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data)
std::unique_ptr<u32[]> colorMap(new u32[targetPixelRcWidth * targetPixelRcHeight]);
- if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3)
+ if (g_main_gl_context->IsGLES())
// XXX: Swap colours
glReadPixels(targetPixelRc.left, targetPixelRc.bottom, targetPixelRcWidth,
targetPixelRcHeight, GL_RGBA, GL_UNSIGNED_BYTE, colorMap.get());
@@ -1351,7 +1350,7 @@ void Renderer::ApplyBlendingState(const BlendingState state, bool force)
GL_XOR, GL_OR, GL_NOR, GL_EQUIV, GL_INVERT, GL_OR_REVERSE,
GL_COPY_INVERTED, GL_OR_INVERTED, GL_NAND, GL_SET};
- if (GLInterface->GetMode() != GLInterfaceMode::MODE_OPENGL)
+ if (g_main_gl_context->IsGLES())
{
// Logic ops aren't available in GLES3
}
@@ -1421,7 +1420,7 @@ void Renderer::SwapImpl(AbstractTexture* texture, const EFBRectangle& xfb_region
OSD::DrawMessages();
// Swap the back and front buffers, presenting the image.
- GLInterface->Swap();
+ g_main_gl_context->Swap();
}
else
{
@@ -1466,7 +1465,7 @@ void Renderer::SwapImpl(AbstractTexture* texture, const EFBRectangle& xfb_region
{
s_vsync = g_ActiveConfig.IsVSync();
if (!DriverDetails::HasBug(DriverDetails::BUG_BROKEN_VSYNC))
- GLInterface->SwapInterval(s_vsync);
+ g_main_gl_context->SwapInterval(s_vsync);
}
// Clean out old stuff from caches. It's not worth it to clean out the shader caches.
@@ -1502,12 +1501,11 @@ void Renderer::CheckForSurfaceChange()
m_surface_handle = m_new_surface_handle;
m_new_surface_handle = nullptr;
- GLInterface->UpdateHandle(m_surface_handle);
- GLInterface->UpdateSurface();
+ g_main_gl_context->UpdateSurface(m_surface_handle);
// With a surface change, the window likely has new dimensions.
- m_backbuffer_width = GLInterface->GetBackBufferWidth();
- m_backbuffer_height = GLInterface->GetBackBufferHeight();
+ m_backbuffer_width = g_main_gl_context->GetBackBufferWidth();
+ m_backbuffer_height = g_main_gl_context->GetBackBufferHeight();
}
void Renderer::CheckForSurfaceResize()
@@ -1515,7 +1513,7 @@ void Renderer::CheckForSurfaceResize()
if (!m_surface_resized.TestAndClear())
return;
- GLInterface->Update();
+ g_main_gl_context->Update();
m_backbuffer_width = m_new_backbuffer_width;
m_backbuffer_height = m_new_backbuffer_height;
}
@@ -1538,7 +1536,7 @@ void Renderer::ResetAPIState()
glDisable(GL_DEPTH_TEST);
glDisable(GL_CULL_FACE);
glDisable(GL_BLEND);
- if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL)
+ if (!g_main_gl_context->IsGLES())
glDisable(GL_COLOR_LOGIC_OP);
if (g_ActiveConfig.backend_info.bSupportsDepthClamp)
{
@@ -1717,4 +1715,4 @@ std::unique_ptr<VideoCommon::AsyncShaderCompiler> Renderer::CreateAsyncShaderCom
{
return std::make_unique<SharedContextAsyncShaderCompiler>();
}
-}
+} // namespace OGL
diff --git a/Source/Core/VideoBackends/OGL/SamplerCache.cpp b/Source/Core/VideoBackends/OGL/SamplerCache.cpp
index 32be0ac4d9..ae848e8d29 100644
--- a/Source/Core/VideoBackends/OGL/SamplerCache.cpp
+++ b/Source/Core/VideoBackends/OGL/SamplerCache.cpp
@@ -7,7 +7,7 @@
#include <memory>
#include "Common/CommonTypes.h"
-#include "Common/GL/GLInterfaceBase.h"
+#include "Common/GL/GLContext.h"
#include "VideoCommon/SamplerCommon.h"
#include "VideoCommon/VideoConfig.h"
@@ -99,7 +99,7 @@ void SamplerCache::SetParameters(GLuint sampler_id, const SamplerState& params)
glSamplerParameterf(sampler_id, GL_TEXTURE_MIN_LOD, params.min_lod / 16.f);
glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_LOD, params.max_lod / 16.f);
- if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL)
+ if (!g_main_gl_context->IsGLES())
glSamplerParameterf(sampler_id, GL_TEXTURE_LOD_BIAS, params.lod_bias / 256.f);
if (params.anisotropic_filtering && g_ogl_config.bSupportsAniso)
@@ -117,4 +117,4 @@ void SamplerCache::Clear()
p.second = 0;
m_cache.clear();
}
-}
+} // namespace OGL
diff --git a/Source/Core/VideoBackends/OGL/TextureCache.cpp b/Source/Core/VideoBackends/OGL/TextureCache.cpp
index 95a3d30e1a..10f191448e 100644
--- a/Source/Core/VideoBackends/OGL/TextureCache.cpp
+++ b/Source/Core/VideoBackends/OGL/TextureCache.cpp
@@ -10,7 +10,6 @@
#include <vector>
#include "Common/Assert.h"
-#include "Common/GL/GLInterfaceBase.h"
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
diff --git a/Source/Core/VideoBackends/OGL/main.cpp b/Source/Core/VideoBackends/OGL/main.cpp
index d2e37f07a9..130669c28e 100644
--- a/Source/Core/VideoBackends/OGL/main.cpp
+++ b/Source/Core/VideoBackends/OGL/main.cpp
@@ -39,7 +39,7 @@ Make AA apply instantly during gameplay if possible
#include <vector>
#include "Common/Common.h"
-#include "Common/GL/GLInterfaceBase.h"
+#include "Common/GL/GLContext.h"
#include "Common/GL/GLUtil.h"
#include "Common/MsgHandler.h"
@@ -66,7 +66,7 @@ std::string VideoBackend::GetName() const
std::string VideoBackend::GetDisplayName() const
{
- if (GLInterface != nullptr && GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3)
+ if (g_main_gl_context && g_main_gl_context->GetMode() == GLContext::Mode::OpenGLES)
return _trans("OpenGL ES");
else
return _trans("OpenGL");
@@ -161,12 +161,12 @@ bool VideoBackend::Initialize(void* window_handle)
{
InitializeShared();
- GLUtil::InitInterface();
- GLInterface->SetMode(GLInterfaceMode::MODE_DETECT);
- if (!GLInterface->Create(window_handle, g_ActiveConfig.stereo_mode == StereoMode::QuadBuffer))
+ g_main_gl_context =
+ GLContext::Create(window_handle, g_ActiveConfig.stereo_mode == StereoMode::QuadBuffer);
+ if (!g_main_gl_context)
return false;
- GLInterface->MakeCurrent();
+ g_main_gl_context->MakeCurrent();
if (!InitializeGLExtensions() || !FillBackendInfo())
return false;
@@ -196,9 +196,9 @@ void VideoBackend::Shutdown()
g_perf_query.reset();
g_vertex_manager.reset();
g_renderer.reset();
- GLInterface->ClearCurrent();
- GLInterface->Shutdown();
- GLInterface.reset();
+ g_main_gl_context->ClearCurrent();
+ g_main_gl_context->Shutdown();
+ g_main_gl_context.reset();
ShutdownShared();
}
-}
+} // namespace OGL
diff --git a/Source/Core/VideoBackends/Software/SWOGLWindow.cpp b/Source/Core/VideoBackends/Software/SWOGLWindow.cpp
index 695f58cc1d..dd390bc6dc 100644
--- a/Source/Core/VideoBackends/Software/SWOGLWindow.cpp
+++ b/Source/Core/VideoBackends/Software/SWOGLWindow.cpp
@@ -4,7 +4,7 @@
#include <memory>
-#include "Common/GL/GLInterfaceBase.h"
+#include "Common/GL/GLContext.h"
#include "Common/GL/GLUtil.h"
#include "Common/Logging/Log.h"
@@ -15,9 +15,8 @@ std::unique_ptr<SWOGLWindow> SWOGLWindow::s_instance;
void SWOGLWindow::Init(void* window_handle)
{
- GLUtil::InitInterface();
- GLInterface->SetMode(GLInterfaceMode::MODE_DETECT);
- if (!GLInterface->Create(window_handle))
+ g_main_gl_context = GLContext::Create(window_handle);
+ if (!g_main_gl_context)
{
ERROR_LOG(VIDEO, "GLInterface::Create failed.");
}
@@ -27,8 +26,8 @@ void SWOGLWindow::Init(void* window_handle)
void SWOGLWindow::Shutdown()
{
- GLInterface->Shutdown();
- GLInterface.reset();
+ g_main_gl_context->Shutdown();
+ g_main_gl_context.reset();
s_instance.reset();
}
@@ -66,10 +65,9 @@ void SWOGLWindow::Prepare()
" TexCoord = vec2(rawpos.x, -rawpos.y);\n"
"}\n";
- std::string header = GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL ?
- "#version 140\n" :
- "#version 300 es\n"
- "precision highp float;\n";
+ std::string header = g_main_gl_context->IsGLES() ? "#version 300 es\n"
+ "precision highp float;\n" :
+ "#version 140\n";
m_image_program = GLUtil::CompileProgram(header + vertex_shader, header + frag_shader);
@@ -93,10 +91,10 @@ void SWOGLWindow::PrintText(const std::string& text, int x, int y, u32 color)
void SWOGLWindow::ShowImage(AbstractTexture* image, const EFBRectangle& xfb_region)
{
SW::SWTexture* sw_image = static_cast<SW::SWTexture*>(image);
- GLInterface->Update(); // just updates the render window position and the backbuffer size
+ g_main_gl_context->Update(); // just updates the render window position and the backbuffer size
- GLsizei glWidth = (GLsizei)GLInterface->GetBackBufferWidth();
- GLsizei glHeight = (GLsizei)GLInterface->GetBackBufferHeight();
+ GLsizei glWidth = (GLsizei)g_main_gl_context->GetBackBufferWidth();
+ GLsizei glHeight = (GLsizei)g_main_gl_context->GetBackBufferHeight();
glViewport(0, 0, glWidth, glHeight);
@@ -123,10 +121,5 @@ void SWOGLWindow::ShowImage(AbstractTexture* image, const EFBRectangle& xfb_regi
// }
m_text.clear();
- GLInterface->Swap();
-}
-
-int SWOGLWindow::PeekMessages()
-{
- return GLInterface->PeekMessages();
+ g_main_gl_context->Swap();
}
diff --git a/Source/Core/VideoBackends/Software/SWOGLWindow.h b/Source/Core/VideoBackends/Software/SWOGLWindow.h
index 64ee2414bc..eadf3171cb 100644
--- a/Source/Core/VideoBackends/Software/SWOGLWindow.h
+++ b/Source/Core/VideoBackends/Software/SWOGLWindow.h
@@ -26,8 +26,6 @@ public:
// Image to show, will be swapped immediately
void ShowImage(AbstractTexture* image, const EFBRectangle& xfb_region);
- int PeekMessages();
-
static std::unique_ptr<SWOGLWindow> s_instance;
private:
diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp
index 6ca183b57c..8781a2da9b 100644
--- a/Source/Core/VideoBackends/Software/SWmain.cpp
+++ b/Source/Core/VideoBackends/Software/SWmain.cpp
@@ -9,7 +9,7 @@
#include "Common/Common.h"
#include "Common/CommonTypes.h"
-#include "Common/GL/GLInterfaceBase.h"
+#include "Common/GL/GLContext.h"
#include "VideoBackends/Software/Clipper.h"
#include "VideoBackends/Software/DebugUtil.h"
@@ -88,7 +88,7 @@ bool VideoSoftware::Initialize(void* window_handle)
Rasterizer::Init();
DebugUtil::Init();
- GLInterface->MakeCurrent();
+ g_main_gl_context->MakeCurrent();
SWOGLWindow::s_instance->Prepare();
g_renderer = std::make_unique<SWRenderer>();
@@ -116,4 +116,4 @@ void VideoSoftware::Shutdown()
g_renderer.reset();
ShutdownShared();
}
-}
+} // namespace SW