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authorLioncash <mathew1800@gmail.com>2015-12-21 10:06:40 -0500
committerLioncash <mathew1800@gmail.com>2015-12-21 10:07:56 -0500
commit1eea95a5beca98a840e6725867dbdfabf467e516 (patch)
tree3b5895c7198360df6b42ce65919ce91e566c87a3 /Source/Core/VideoBackends
parent7b69fec8e71a1540f17a4a94e5f2d4132d5b09b6 (diff)
StreamBuffer: Use std::array for fences
Diffstat (limited to 'Source/Core/VideoBackends')
-rw-r--r--Source/Core/VideoBackends/OGL/StreamBuffer.cpp20
-rw-r--r--Source/Core/VideoBackends/OGL/StreamBuffer.h5
2 files changed, 13 insertions, 12 deletions
diff --git a/Source/Core/VideoBackends/OGL/StreamBuffer.cpp b/Source/Core/VideoBackends/OGL/StreamBuffer.cpp
index 47dfd14557..705c0b6702 100644
--- a/Source/Core/VideoBackends/OGL/StreamBuffer.cpp
+++ b/Source/Core/VideoBackends/OGL/StreamBuffer.cpp
@@ -61,20 +61,20 @@ StreamBuffer::~StreamBuffer()
void StreamBuffer::CreateFences()
{
- for (int i=0; i<SYNC_POINTS; i++)
+ for (int i = 0; i < SYNC_POINTS; i++)
{
- fences[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
+ m_fences[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
}
}
void StreamBuffer::DeleteFences()
{
for (int i = SLOT(m_free_iterator) + 1; i < SYNC_POINTS; i++)
{
- glDeleteSync(fences[i]);
+ glDeleteSync(m_fences[i]);
}
for (int i = 0; i < SLOT(m_iterator); i++)
{
- glDeleteSync(fences[i]);
+ glDeleteSync(m_fences[i]);
}
}
void StreamBuffer::AllocMemory(u32 size)
@@ -82,15 +82,15 @@ void StreamBuffer::AllocMemory(u32 size)
// insert waiting slots for used memory
for (int i = SLOT(m_used_iterator); i < SLOT(m_iterator); i++)
{
- fences[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
+ m_fences[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
}
m_used_iterator = m_iterator;
// wait for new slots to end of buffer
for (int i = SLOT(m_free_iterator) + 1; i <= SLOT(m_iterator + size) && i < SYNC_POINTS; i++)
{
- glClientWaitSync(fences[i], GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED);
- glDeleteSync(fences[i]);
+ glClientWaitSync(m_fences[i], GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED);
+ glDeleteSync(m_fences[i]);
}
m_free_iterator = m_iterator + size;
@@ -100,7 +100,7 @@ void StreamBuffer::AllocMemory(u32 size)
// insert waiting slots in unused space at the end of the buffer
for (int i = SLOT(m_used_iterator); i < SYNC_POINTS; i++)
{
- fences[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
+ m_fences[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
}
// move to the start
@@ -109,8 +109,8 @@ void StreamBuffer::AllocMemory(u32 size)
// wait for space at the start
for (int i = 0; i <= SLOT(m_iterator + size); i++)
{
- glClientWaitSync(fences[i], GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED);
- glDeleteSync(fences[i]);
+ glClientWaitSync(m_fences[i], GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED);
+ glDeleteSync(m_fences[i]);
}
m_free_iterator = m_iterator + size;
}
diff --git a/Source/Core/VideoBackends/OGL/StreamBuffer.h b/Source/Core/VideoBackends/OGL/StreamBuffer.h
index ab55fb865b..2271270df8 100644
--- a/Source/Core/VideoBackends/OGL/StreamBuffer.h
+++ b/Source/Core/VideoBackends/OGL/StreamBuffer.h
@@ -4,6 +4,7 @@
#pragma once
+#include <array>
#include <utility>
#include "Common/GL/GLUtil.h"
@@ -59,11 +60,11 @@ protected:
u32 m_free_iterator;
private:
- static const int SYNC_POINTS = 16;
+ static constexpr int SYNC_POINTS = 16;
int SLOT(u32 x) const { return x >> m_bit_per_slot; }
const int m_bit_per_slot;
- GLsync fences[SYNC_POINTS];
+ std::array<GLsync, SYNC_POINTS> m_fences{};
};
}